===U======================================================================
[2] Scenario's
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You'll need to complete a scenario, in order to access the next one (an
expection is the BETA-version; you can play every scenario you want,
excluding the tutorials, because the tutorials aren't included in the
BETA-version).
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[2.1] Tutorial 1 - Game Controls
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(I played these tutorials with the Trial-version of the game, so the
tutorials may be different. If they are, please mail me)
Information: Tutorial 1 will teach you the basics of controlling Zoo
Tycoon.
You will learn:
How to open the Game Options tab.
How to exit the tutorial.
How to zoom the view in and out.
How to rotate the game map.
How to undo your previous action.
How to clear items from the game map.
Mission: * Select the Game Options button.
* Select the Zoom Out button, then the Zoom In button.
* Rotate the game world in each direction.
* Pause and Resume the game.
* Place a snack machine and then select Undo.
* Delete a section of fence from the lion exhibit.
Built: 1 Gift Stand (Gift Stand 1), 7 Trash Cans, 1 Burger Stand (Burger
Stand 1), 1 Drink Stand (Drink Stand 1), 1 Family Restroom (Family
Restroom 1), 9 Picnic Tables, 7 Large Benches
Exhibits: Exhibit 3 (Thomson's Gazelle 1, Thomson's Gazelle 2, Thomson's
Gazelle 3, Thomson's Gazelle 4), Exhibit 4 (Lion 1, Lion 1, Lion 2),
Exhibit 42 (Giraffe 2, Giraffe 3)
Hired: Nobody
Terrain: Grass
How: Welcome to Zoo Tycoon! We'll begin playing soon, but first, this
brief introductory tutorial will teach you some of the important game
controls of Zoo Tycoon.
When you play this tutorial, you will see reminder text displayed in the
upper section of the gameplay area. Click this reminder panel to revisit
the current tutorial's instructions.
Click the OK button to start. [Click OK]
The first thing to learn about is the Game Options tab. This tab allows
you to perform such functions as changing screen resolution, saving and
loading games, and exiting to the main menu. You can click this button
when you want to exit the tutorial.
Click the Game Options tab (blue disk) on the left side of the game
screen.
Click the OK button to proceed. [Click OK, click the Game Options tab]
Now let's view the Zoo Tycoon game world. First, you can scroll the game
map by moving the mouse cursor to the edge of the screen. In addition,
zooming out allows you to see your entire zoo at once. Zooming in gives
you a close-up view of the zoo. Let's try this.
1. Move the mouse from one edge of the screen to another to scroll the
map in different directions.
2. Click the Zoom-out button (minus sign), located above the Rotate
buttons, and then click the Zoom-in button (plus sign).
Click the OK button to proceed. [Click OK, click the Zoom-out button,
click the Zoom-in button]
Rotating the game world allows you to see animals and buildings that
might not be visible from the current view.
1. Click the Rotate Clockwise button (arrow pointing left), located on
the lower-left side of the game screen.
2. Then click the Rotate Counter-clockwise button (arrow pointing right).
Click the OK button to proceed. [Click OK, click the Rotate Clockwise
button, click the Rotate Counter-clockwise button]
Now let's try pausing and resuming the game. Pausing the game can be
useful when lots of things happen at once, and you need some breathing
room to sort things out.
1. Click the Pause button, located along the bottom of the screen to the
left of the Current Data bar.
2. Click the Pause button a second time to resume the game.
Click the OK button to proceed. [Click OK, click the Pause button two
times]
Another very useful tool is the Undo Previous Action button, which is
located along the left side of the screen. Pressing this button allows
you to undo your last action, as if it had never happened.
1. When you close this dialog, the snack machine will be attached to the
cursor. Place the snack machine in an open space.
2. Now select the Undo Last Action button (red arrow) to undo the snack
machine placement.
Click the OK button to proceed. [Click OK, place the snack machine, click
the Undo Last Action button]
Finally, let's learn how to remove, or clear, objects from the zoo. We're
going to remove one section of fence from the lion's exhibit. (We know,
this sounds like it might be a bad idea, but trust us. After all, we're
the experts).
1. Click the Clear Objects tab, located on the left side of the game
screen.
2. Place the cursor over the section of fence you want to clear, and then
click to remove one or more fence sections.
You'll get a cautionary message that advises against doing this, but
don't worry, we know what we're doing.
Click the OK button to proceed. [Click OK, click the Clear Objects tab,
remove a section of the exhibit's fence, click YES]
Good grief! You've allowed the lions to run free in the zoo! What were
you thinking? Well, we hope you learned your lesson: Never trust people
who write these tutorials, and never clear sections of fence in the
lion's exhibit! (Unless you like seeing your guests flee in terror)
In this tutorial, you've learned the basics of controlling Zoo Tycoon. We
recommend you play "Tutorial 2 - Basic Gameplay" to learn the basics of
creating a zoo. You are free, however, to play any of the games from the
main menu.
Click the OK button. [Click OK]
- Select YES to play the next tutorial.
- Select NO to return to the main menu.
The main menu screen will allow you to select new scenario's, play a
freeform game, or exit Zoo Tycoon.
Outro: Great job! You now understand the basics of controlling the game!
If you wish to learn more about basic gameplay, select Tutorial 2 from
the scenario list.
Tutorial 2 will teach you more about basic gameplay.
Lose: Tutorial 1 teaches the basic tools to play Zoo Tycoon. It is
recommended that you start over.
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[2.2] Tutorial 2 - Basic Gameplay
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Information: Tutorial 2 will teach you about the basic gameplay of Zoo
Tycoon.
You will learn:
How to build a basic animal exhibit.
How to adopt an animal.
How to hire staff.
How to connect paths to animal exhibits and buildings.
How to satisfy the needs of your guests.
Mission: * Place Iron bar exhibit fence to create a Bengal Tiger exhibit.
* Adopt 1 Bengal Tiger.
* Hire 1 Zookeeper.
* Place 8 Concrete path pieces.
* Purchase 1 Burger Stand.
* Purchase 1 Drink Stand.
* Purchase 4 Picnic Tables.
* Purchase 1 Family Restroom.
* Purchase 3 Trash Cans.
Built: 10 Large Benches
Exhibits: Exhibit 1 (Giraffe 2), Exhibit 2 (Lion 1)
Hired: Nobody
Terrain: Grass
How: This tutorial gives you an overview of the basic gameplay of Zoo
Tycoon. If at any time you wish to replay this tutorial, just reselect it
from the scenario screen.
When you play this tutorial, you will see reminder text displayed in the
upper section of the gameplay area. Click this reminder panel to revisit
the current tutorial's instructions.
Click the OK button to start. [Click OK]
If at any time you wish to end the tutorial and try another scenario or
play a freeform game, click the blue disk (Game Options tab) to the left,
and then select Main Menu.
The main menu screen allows you to select new scenarios, play a freeform
game, or exit Zoo Tycoon.
Click the OK button to proceed. [Click OK]
Your first task is to finish building an exhibit capable of holding a
Bengal tiger.
1. On the left side of the game screen, click the Construction button,
and then click the iron bar exhibit fence.
2. Move the cursor to the half-completed exhibit to the right of the
lion exhibit.
3. Click and drag the cursor to construct a section of fence that
connects the existing fencing, and then release the mouse button.
To create an exhibit, you need to completely enclose an area with exhibit
fencing. Once an exhibit is created, a gate is automatically placed in
the fence.
Click the OK button to proceed. [Click OK, build an exhibit, name the
exhibit]
Great job! Now that you have an exhibit, let's adopt a Bengal tiger.
1. On the left side of the gameplay screen, click the Adopt Animals
button.
2. Click the Bengal tiger icon on the Adopt Animals panel.
3. Place the cursor over the exhibit you just created, and then click to
place a Bengal tiger.
Notice the information in the lower portion of the Adopt Animals panel.
This information gives you an overview of where an animal is from, what
type of environment it likes, and what it costs to adopt it.
Click the OK button to proceed. [Click OK, adopt an Bengal tiger]
Your zoo has its first Bengal tiger! Now you need to make sure it's cared
for.
1. On the left side of the gameplay screen, click the Hire Staff button,
and then click the zookeeper icon.
2. Place the cursor over the Bengal tiger's exhibit, and then click to
place the zookeeper in it.
Zookeepers will feed animals, clean their exhibits, and provide medical
assistance to animals. It is important that you have a sufficient number
of zookeepers.
Click the OK button to proceed. [Click OK, hire a Zookeeper for the new
exhibit]
You've done excellent work so far. Now you need to make a path so that
your guests can see it.
1. On the left side of the gameplay screen, click the Construction
button.
2. Click the Zoo Paths tab, and then click the concrete path icon.
3. Click and drag the cursor to the Bengal tiger's exhibit, and then
release the mouse button. Make sure this new path connects to an existing
zoo path.
Guests can only view animals from paths that are adjacent to, or one
path-width away from, exhibits.
Click the OK button to proceed. [Click OK, build a concrete path of 8 or
more pieces]
You should be seeing guests walking to the exhibit. Terrific!
As guests walk around the zoo, they will become tired, hungry, and
thirsty. Concession stands and benches are available to satisfy their
needs.
Click the OK button to proceed. [Click OK]
A Burger Stand is always a welcome sight to your hungry guests. Let's
place one.
1. On the left side of the gameplay screen, click the Buy Structures
button.
2. Click the burger stand icon. Notice the arrow buttons on the panel.
These buttons allow you to rotate an object before you place it.
3. Place the cursor near the new tiger exhibit, and then click to place
the burger stand.
Click the OK button to proceed. [Click OK, build a Burger Stand]
Now your patrons have a place to get something to eat. What's next? Why,
they're going to get thirsty, of course!
1. On the left side of the gameplay screen, click the Buy Structures
button.
2. Click the drink stand icon.
3. Place the cursor near the burger stand, and then click to place the
drink stand.
Click the OK button to proceed. [Click OK, build a Drink Stand]
That's great, but do you want them to eat and drink standing up? No?
Well, let's place four picnic tables near the burger stand, shall we?
1. On the left side of the gameplay screen, click the Buy Structures
button.
2. Click the Zoo Scenery tab, and then click the picnic table icon.
3. Place the cursor near the burger and drink stands, and then place four
picnic tables.
Be careful not to obstruct the path or the guests' access to the
buildings or exhibits.
Click the OK button to proceed. [Click OK, place 4 Picnic Tables]
You're really getting the hang of this! They're eating, they're
drinking. What's missing? How about restrooms?
1. On the left side of the gameplay screen, click the Buy Structures
button.
2. Click the family restroom icon.
3. Place the cursor anywhere near the concession stands, and then click
to place the family restroom.
If guests need to use a restroom and can't find any in your zoo, they
will become unhappy.
Click the OK button to proceed [Click OK, build a Family Restroom]
You're doing great, but you're missing one last item. Do you want guests
to throw their trash on the ground? No? Well, let's get some trash cans
in this zoo.
1. On the left side of the gameplay screen, click the Buy Structures
button.
2. Click the Zoo Scenery tab, and then click the trash can icon.
3. Place the cursor anywhere near the picnic tables and concession
stands, and then place three trash cans.
Click the OK button to proceed. [Click OK, place 3 Trash Cans]
Congratulations! You have completed this tutorial.
Remember:
To create an exhibit, you need to completely enclose an area with exhibit
fencing.
To care for the animals, you need to hire zookeepers.
To stay happy, guests need places to eat, drink, and sit.
Click the OK button to proceed. [Click OK]
- Select YES to play the next tutorial.
- Select NO to return to the main menu.
The main menu screen will allow you to select new scenario's, play a
freeform game, or exit Zoo Tycoon.
Outro: Great job! You now understand the basics of building a zoo! If you
wish to continue the tutorials, select Tutorial 3 in the scenario list.
Tutorial 3 will teach you more about making your animals happy.
Lose: Tutorial 1 teaches the basic tools for playing Zoo Tycoon. It is
recommended that you start over.
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[2.3] Tutorial 3 - Making Animals Happy
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I can't play this one in the Trial-version of the game, so if anybody
can help me out with this one, I'll give full credits (I'm thinking of
buying the final version).
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[2.4] Smallsville Zoo 1 (Beginner)
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Information: The town of Smallsville has been given a large monetary
donation to start a new zoo. You have been hired to manage the
construction and day-to-day operations. The first task is to build an
exhibit, purchase a Bengal tiger, and hire a zookeeper to care for the
new animal.
Remember, habitat fencing must enclose an exhibit. Also note the
Bengal tiger is from the tropical rainforests of India. Find trees which
are native to the tropical rainforest and place these in the exhibit. If
you need more information, select the "info" button on the adopt animal
panel while the Bengal tiger icon is selected.
Mission: * Adopt 1 Bengal tiger
* Hire 1 Zookeeper
Built: Nothing
Exhibits: None
Hired: Nobody
Terrain: Grass
How: Alright. This scenario is easy, but I'm going to explain how to
make the Bengal tiger happy. If the animals in your zoo aren't happy,
your guests aren't happy! When you see someone walking on the street
who's crying, you won't laugh... no... you are going to feel sad too
(I don't say you'll do this, it's just an example).
First, you should make a fence. Select something tropical (no glass).
Create a pretty big exhibit, like 6x6 tiles (it's just for one Bengal
tiger remember). Please note that you'll create an entrance as soon
as you finished the exhibit.
You can now adopt the Bengal tiger. Place him inside the exhibit. Now
comes the hard part; making your animal happy... It's really hard to
do so, especially in the beginning.
The first step your should take to make your animal happy is to look
where the animal's from. A Bengal tiger lives in a tropical climate,
so an exhibit with snow and ice won't be a smart idea! ;) The Bengal
tiger likes Dirt, Shallow water, Forest ground and Grass. I can't
really tell you where to place everything. Just look at your animal.
If you animal is happy ':)', he likes the stuff you placed. If the
animal isn't happy ':(', he don't likes the stuff you placed, or
you placed too much of that stuff (i.e. don't place too much dirt).
Ofcourse, your tiger also wants other things than ground ;) He wants
plants, trees and bushes. The Bengal tiger likes Rainforest trees,
so place about 4 trees in his exhibit.
Now it's time to select your tiger. Close the screen with the ground,
plants etc. and press the LMB (Left mouse Button) on your tiger. A
new screen will appear with information about your tiger. Somewhere
in this screen, you'll see a button with a zookeeper on it. Press this
button to get some advice from a professional zookeeper. Maybe you
placed way too much dirt, or you placed no shallow water. Whatever you
did wrong, change it and keep trying until your tiger is happy... If
your exhibit is good enough for the Bengal tiger, the screen will say
"This exhibit is well suited for Bengal tiger 1".
It'll get pretty frustrating when you can't make your tiger happy.
You'll learn how to make him happy later in the game (keep practising!),
so don't think you're a loser (even if you are one). Just hire a
zookeeper to complete the first scenario!
Outro: Great job! You now understand the basics of building exhibits and
hiring staff.
Lose: I can't believe you lost this scenario. What a loser!
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[2.5] Smallsville Zoo 2 (Beginner)
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Information: Now that you've learned the basics of adopting animals and
building exhibits, it's time to turn your attention to the guests. In Zoo
Tycoon, it's important to balance the happiness of the animals with the
happiness of the guests. Buying lots of exotic animals won't matter if
the guest can't buy any food.
Buy a burger stand, a drink stand, and a family bathroom. You can place
the buildings wherever you like, but it will be more effective if they
are near each other. That way guests can spend less time travelling to
the buildings and more time watching the animals.
When guest buy food, they generate trash. Buy and place 3 trashcans.
Guests need placed to rest and eat. Buy and place 4 picnic tables and 4
benches. Remember, the closer you place these items to the food
buildings, the more effective the will be.
Mission: * Purchase 1 Burger Stand
* Purchase 1 Drink Stand
* Purchase 1 Family Restroom
* Purchase 3 Trash Cans
* Purchase 4 Picnic Tables
* Purchase 4 Large Benches
Built: Nothing
Exhibits: Tiger world (Tony - Bengal Tiger)
Hired: Jane (zookeeper)
Terrain: Grass
How: First, take a look at the Bengal tiger. This way you should build
exhibits. I know I didn't mention the cave and bushes, but otherwise it
was a little too much ;) So next time, also build other things your
animal likes.
This scenario is very easy; just build what you should build and you're
good to go!
Build the Burger stand, Drink stand and Family restroom somewhere close
to the tiger.
After that, build the 3 trash cans, 4 picnic tables and 4 large benches
and you've finished the second scenario ;)
Outro: Congratulations, The Smallsville Zoo is off and running. The tiger
is drawing in new guests and the new buildings satisfy the guests basic
needs. There is still much to learn, but this zoo is off to a great
start.
Lose: It is important to provide the proper amenities for the guests.
If they can't satisfy their basic needs they'll go someplace else. A
well fed guest is a happy guest!
Try this scenario again and remember to watch out for the completion
time.
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[2.6] Smallsville Zoo 3 (Beginner)
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Information: The Smallsville Zoo is off to a great start. Now is the time
to think about expanding the zoo by adding more animals and attractions.
Guests will quickly become bored and leave the zoo if there are not
enough things to see and do.
Animals are the main attraction for the zoo. Adopt and build exhibits for
a gazelle, zebra, giraffe and chimpanzee. Try putting the gazelle and
zebra in the same exhibit. The animals like to be housed together and
the guests like seeing multiple animals in one exhibit.
Make sure the animals live in an exhibit they like because you'll have
to keep the animals' happiness above a certain point to be successful. If
you need more information about these animals, select the "info" button
on the adopt animal panel with the animal icon selected.
Some buildings satisfy the basic needs of the guest - food stands,
bathrooms, etc. Some buildings provide entertainment. Purchase an
elephant ride. Kids will love it. You should also purchase a gift shop
to increase your cash flow. Guests also like to view animals in a
pleasing environment. Try and spice up the zoo by adding an elephant
fountain, and some topiary bushes.
Mission: * Months to complete: 4
* Adopt 1 Thomson's Gazelle
* Adopt 1 Plain Zebra
* Adopt 1 Giraffe
* Adopt 1 Chimpanzee
* Have animal rating of 60
* Purchase 1 Elephant Ride
* Purchase 1 Gift Shop
* Purchase 1 Elephant Fountain
* Purchase 1 Giraffe Topiary
* Purchase 1 Elephant Topiary
Built: 1 Burger Stand (Burger Stand 1), 1 Drink Stand (Drink Stand 1)
1 Family Restroom (Family Restroom), 6 Picnic Tables, 4 Large
Benches, 3 Trash Cans
Exhibits: Tiger world (Tony - Bengal Tiger)
Hired: Jane (zookeeper)
Terrain: Grass
How: The first scenario with a time limit. It doesn't matter! You can
finish this scenario within 2 months. In the other 2 months, I
played Chuchu Rocket on my Dreamcast ;)
First, build a exhibit and adopt a Thomson's Gazelle and a Plain
Zebra. Place the 2 animals in the same exhibit. Use the zookeeper's
information to check what the animals like. Create a perfect exhibit
for the animals. If you want to have very happy animals, adopt from
every animal 2 more (for the moment only 2 Gazelles and 2 Zebra's).
After that, build an exhibit for the Giraffe. When the Giraffe(s)
is/are happy, create an exhibit for the Chimpanzee. When the
Chimpanzee(s) is/are happy, build the other things you must build to
complete the scenario; Elephant Ride, Gift Shop, Elephant Fountain,
Giraffe Topiary and Elephant Topiary. Please note that the
topiaries can be found in the same screen where you plant bushes and
trees with.
BTW: If you check the information for the Drink Stand, you'll see
it's build in year 7 :D
Outro: Great job! The Smallsville Zoo continues to grow and expand. The
response from the community is overwhelmingly positive.
Lose: You have failed to achieve all the objectives.
Remember to keep the animals happy. If your zookeeper is overworked,
hire another to reduce the workload.
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[2.7] Smallsville Zoo 4 (Beginner)
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Information: The National Association of Zoos has recognised the
Smallsville Zoo as the Best New Zoo in the Country. Continue your great
work by increasing zoo admissions. Also focus on maintaining the
happiness of the guests and animals.
If the trash starts to pile up, hire a maintenance worker to keep the
zoo clean. Also consider hiring a tour guide. They will walk from
exhibit to exhibit lecturing the guests about the various animals.
More animals will increase admissions, just make sure you have enough
zookeepers to satisfy their needs.
Mission: * Months to complete: 12
* Have 100 guests in the zoo
* Have a zoo rating of 50
* Have a guest rating of 70
* Have an animal rating of 60
* Have at least 10 different species
Built: 1 Burger Stand (Burger Shack), 1 Drink Stand (Drink Shack)
1 Family Restroom (Family Restroom), 6 Picnic Tables, 4 Large
Benches, 3 Trash Cans, 1 Gift Shop (Smallsville Zoo Gifts),
1 Elephant Ride (Elephant Ride)
Exhibits: Tiger world (Tony - Bengal Tiger), African Safari Exhibit
(Dolly - Zebra, Zarly - Zebra, Zoe - Zebra, Gabby - Zebra,
Gerry - Zebra, Gertie - Zebra), Giraffe Land (Jake - Giraffe),
Monkey World (Bobo - Chimp, Bonzo - Chimp, Bungo - Chimp)
Hired: Jane (zookeeper)
Terrain: Grass, 1 Elephant fountain, 1 Giraffe Topiary, 1 Elephant
Topiary
How: Well... if you finish this one, you aren't a beginner anymore ;)
If you look good, you'll see some animals are escaped!!! Build a stronger
fence for the Chimpanzees and the Giraffes, then search the animals and
place them back in their exhibit. I think this is just a bug in the
BETA-version of the game.
If you understand the things I taught you in the previous paragraphs,
you don't have problems with this scenario. Just keep building exhibits
with animals and the ratings etc. will go up. A zoo with no animals,
won't attract guests, but if you have 10 different species, guests will
take a look at your zoo. So: the more species, the more guests, the
higher the rating. After 12 months, the scenario is finished. Have phun!
If you get any problems with money, try to sell some animals...
Outro: The Smallsville Zoo has become to represent all that is good about
zoos. Your ability to master the basics of managing and running a zoo
will increase your career options.
Lose: The National Association of Zoos has rescinded their "Best New Zoo"
award and the community is grumbling about mismanagement problems at the
zoo.
Make sure you complete the objectives within the allotted time. Keeping
the guests happy can be the hardest task. Add more food and drink
buildings if guests are having a hard time satisfying their needs.
Think about decorating the zoo with statues, fountains, and flowerbeds
to increase guest satisfaction.
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[2.8] Revitalize Burkitsville Zoo (Intermediate)
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Information: The Burkitsville Zoo has been badly managed for the last
few years. The National Association of Zoos has threatened to close
down the zoo because of the substandard living conditions for the
animals. The town's mayor has appointed you the new Zoo Director with the
mandate to return the Zoo to its once former vibrancy.
Your first step should be to repair and upgrade the existing animal
exhibits. After that, focus on increasing guest enjoyment by providing
much needed services and attractions. Watch your spending, though if
you get in real trouble, donations may be available.
Mission: * Month to complete: 12
* Have 100 guests in the zoo
* Have a zoo rating of 50
* Have an animal rating of 50
* Have at least 8 different species
Built: 3 Large Benches, 2 Picnic Tables, 1 Burger Stand (Burger Shack)
Exhibits: Rhino Pen (Old Ralph - Rhino), Tiger World (Tony - Bengal
Tiger), Monkey Pen (Charlie - Chimpansee, Andrew - Chimpansee), Gemsbok
Exhibit (Gertie - Gemsbok, Gerry - Gemsbok)
Hired: Jack (Zookeeper)
Terrain: Dirt, Grass, Sand, 1 Elephant Statue
How: This one is quite fun...
First, pause the game and remove every fence. After you did this, build
new fences and hire staff. But you shouldn't only build new fences, you
should also make the exhibits bigger.
Remove the dirt paths and place concrete paths in stead of the dirt
paths.
The zoo is running... but the animals aren't happy! Make the animals
happy; edit their exhibits. The best way to do this, is by removing
his/her mate, edit their exhibit (using the zookeepers recommendations
button), selling the animal, and adopting 1 male and 1 female of that
type.
Now build restaurants, burger stand, drink stand, restrooms etc., so your
guests are happy...
And the final step; expanding your zoo... One big hint: create a big
exhibit, and place plain zebras, common wildebeests etc. Check chapter
[15] to find out which animals like each other.
If you follow these instructions, the guests will come in no time and
you'll have the scenario finished!
Don't be afraid to use money... you'll get about 3 donations of $15000,-
each time.
Outro: Great Job! You have succeeded in returning this zoo to its once
former glory. Your career as a zoo administrator is looking up.
Lose: Unfortunately your efforts to save the Burkitsville zoo have failed.
Too many years of neglect have finally taken its toll. The National
Association of Zoos has closed the gates and sent the animals to other
zoos where they will have a better quality of life.
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[2.9] Inner City Zoo (Intermediate)
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Information: As part of the Mayor's taskforce, you have been put in charge
of creating the city's first Zoo. The over-cramped conditions make this
task very tough. Land is at a premium and the city can only afford to
give the Zoo so much of it. Your main challenge in the scenario will be
space, which you'll have to pay close attention. Your Zoo's layout will
effect how much you can fit within the space allotted. You have 3 year
contract in which to complete these tasks.
Mission: * Months to complete: 12
* Have 100 guests in the zoo
* Have a zoo rating of 55
* Have a guest rating of 80
* Have an animal rating of 55
* Have at least 6 different species
Built: Nothing
Exhibits: None
Hired: Nobody
Terrain: Dirt, Grass, Sand, Brown Rock
How: Just build a new zoo, just like I've learn you in the first
scenario's. This shouldn't be a problem...
Outro: Congratulations, You have become the Star of the Mayor's taskforce.
The city has its first ever Zoo, which is thriving and successful. You
managed to over come the over-cramped conditions with in the Mayors time
frame. Are you ready to take on the next challenge?
Lose: Disappointed by your performance, the mayor has asked that you try
to create this zoo again. This is a big loss for the city, and its
citizens. You have failed to meet the mayors goals.
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[2.10] Save the Great Cats (Advanced)
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Information: A wealthy benefactor has come forward with a plan to help
save some of the world's great cats. She has hired you to open a zoo
focused solely on their care and maintenance. The land, which was
donated by the US government, is located in the desert near Flagstaff,
Arizona. The zoo will be the focal point of a revitalization plan for
the area.
You need to have a zoo with all the cats in the game. Some need to be
researched and some are harder to care for than others. These cats need
to have a certain level of happiness, especially with regard to their
exhibits.
These cats: black leopard, white Bengal tiger, snow leopard, will need to
be researched under research/endangered animals.
The snow leopard is a very picky animal.
Mission: * Months to complete: 24
* Adopt 2 lions
* Adopt 2 Bengal tigers
* Adopt 2 white Bengal tigers
* Adopt 2 Siberian tigers
* Adopt 2 leopards
* Adopt 2 black leopards
* Adopt 2 snow leopards
* Adopt 2 clouded leopards
* Adopt 2 cheetahs
* Have a rating of at least 85 for all Cat habitats
* Have an animal rating of 80
Built: Nothing
Exhibits: None
Hired: Nobody
Terrain: Sand, Brown rock, Dirt
How: First, save a lot! This is a pretty hard scenario...
Begin with conservation immediatly at highest funding!
Hire staff...
Start to build an exhibit for the lions, place a male and a female lion
and be sure they are both 100% happy. When you did this, create an
exhibit for the Bengal tigers. Again one male and one female etc.
When you can adopt the new animals you need, create an exhibit for them
and make them happy.
You don't have to focus yourself on your guests. Just be sure they have
everything they need and give money.
If you're using the BETA-version, first check paragraph [4.7] before you
save and quit.
Outro: Congratulations! You have succesfully completed scenario 11.
Lose: You have failed to complete scenario 11.
--------------------------------------------------------------------------
[2.11] Island Zoo (Advanced)
--------------------------------------------------------------------------
Information: This scenario has a water based map with small connecting
islands. The player must fulfill the scenario goals by using the existing
land. Eventually, they will not be able to raise/lower the land.
Try and complete this scenario without raising and lowering the land.
Mission: * Months to complete: 24
* Have 300 guests in the zoo
* Have a guest rating of 75
* Have a zoo rating of 70
* Have an animal rating of 75
* Have a rating of at least 80 for all habitats
Built: Nothing
Exhibits: None
Hired: Nobody
Terrain: Gray rock, Grass, Deep water
How: Quite a refreshing scenario. Quite original, don't you think? :D
Again, just build a zoo like I learned you before...
Outro: You have won scenario 12.
Lose: You have LOST scenario 12.
--------------------------------------------------------------------------
[2.12] African Savannah Zoo (Advanced)
--------------------------------------------------------------------------
Information: The government of Kenya has hired you to run a new Safari
Park.
Your focus should be on increasing the species variation of African
savannah animals.
To be successful, you only need 20 African savannah species. This could
be 20 of the same animal or 20 different species, it's up to you. Just
remember that people will enjoy seeing lots of different types of
animals.
Mission: * Months to complete: 24
* Have at least 20 animals from the Savannah in Africa
* Have a rating of at least 80 for all habitats
* Have an animal rating of 85
* Have 300 guests in the zoo
* Have a guest rating of 75
* Have a zoo rating of 70
Built: Nothing
Exhibits: None
Hired: Nobody
Terrain: Deep water, Savannah grass, Sand
How: Just create another new zoo. You can have these kind of animals of
the Savannah in your zoo:
* African Buffalo
* Olive Baboon
* Black Rhinoceros
* Cheetah
* African Elephant
* Greater Flamingo
* Thomson's Gazelle
* Giraffe
* Hippopotamus
* Spotted Hyena
* Red Kangaroo
* Leopard
* Lion
* Ostrich
* African Warthog
* Common Wildebeest
* Plains Zebra
* Black Leopard
* Okapi
(This are only 19 animals?!?)
To save money, you can place different types of animals in the same
exhibit (make it a big exhibit). Check chapter [15] to find out which
animals like each other.
Outro: You have won scenario 13.
Lose: You have LOST scenario 13.
--------------------------------------------------------------------------
[2.13] Super Zoo (Advanced)
--------------------------------------------------------------------------
Information: This scenario requires the player to have 25 animal species
in the game. The animals and guests must be reasonably happy and the
animals must like their exhibits.
Mission: * Months to complete: 36
* Have at least 25 different species
* Have an animal rating of 80
* Have a rating of at least 80 for all habitats
* Have a zoo rating of 70
* Have a guest rating of 70
* Have 500 guests in your zoo
Built: Nothing
Exhibits: None
Hired: Nobody
Terrain: Forest floor, Deep water, Grass, Sand, Shallow water
How: Just give it your best shot... This one is hard, but I can't help you
out this time. You'll have to do it all yourself :D
Outro: You have won scenario 15.
Lose: You have LOST scenario 15.
/\_/\
/ " \
\ ^ ^ /
~\o/~
===U======================================================================
[3] Cheats
==========================================================================
Note: The only cheats that worked for me was cheat 3.1, 3.7, 3.8 and 3.9!
the other cheats don't seen to work in the BETA-version :(
--------------------------------------------------------------------------
[3.1] Debug mode
--------------------------------------------------------------------------
Source: GameFaqs.com
Press CTRL+D when you are playing the game. On the left side of the
screen, a little 'X' will appear. When you click on this button, a new
screen will open and you can build things like a park entrance and park
fences. This only works in the BETA-version of the game!
Beta: Yes, Trial: No, Final: No
--------------------------------------------------------------------------
[3.2] Unicorn
--------------------------------------------------------------------------
Source: Actiontrip.com
Rename an exhibit "Xanadu" to unlock the Unicorn. If you change the name
of a new exhibit, the game will crash.
Beta: No, Trial: No, Final: Yes
--------------------------------------------------------------------------
[3.3] Unlock Triceratops
--------------------------------------------------------------------------
Source: Actiontrip.com
Rename an exhibit "Cretaceous Corral" to unlock the Triceratops. If you
change the name of a new exhibit, the game will crash.
Beta: No, Trial: No, Final: Yes
--------------------------------------------------------------------------
[3.4] Rename a guest...
--------------------------------------------------------------------------
Source: GameFaqs.com
Hank Howie - Research all Staff Research automatically
Alfred H - Make white birds appear and scare guests
Zeta Psi - Make some guests puke
Russell C - Fences fall apart
Lou Catanzaro - All animal toys
John Wheeler - All animal shelters available
Mr. Blue - Changes everyone's shirt blue
Mr. Blonde - Changes everyone's shirt to yellow
Mr. White - Changes everyone's shirt to white
Mr. Brown - Changes everyone's shirt to brown
Mr. Orange - Changes everyone's shirt to orange
Mr. Pink - Changes everyone's shirt to pink
Source: Zoo Tycoon Warehouse
Adam Levesque - All animal care programs
Steve Serafino - Unlock all endangered animals
Andrew Binder - All animal houses
Beta: No, Trial: No, Final: Yes
"Oh btw is the one name of the guest that competes all researches is it
Henk Howie or Hank?"
-Michele
It's Hank :D
--------------------------------------------------------------------------
[3.5] Double donations
--------------------------------------------------------------------------
Rename an exhibit "Microsoft".
Beta: No, Trial: No, Final: N/A
--------------------------------------------------------------------------
[3.6] Get more money
--------------------------------------------------------------------------
Source: GameFaqs.com
Open "zoo.ini" in the Zoo Tycoon-dir. Search for the string "MSMaxCash"
and change the value to something you like.
Beta: No, Trial: Yes (zoodemo.ini), Final: Yes
--------------------------------------------------------------------------
[3.7] Get more money 2
--------------------------------------------------------------------------
Source: GameFaqs.com
Press "SHIFT+4" (like you would type $).
Source: Alvin (via mail)
"If u wanna use the get more money 2 cheat, use it at the start of the
game. Why? B'coz if u run out of money when u have a fully operational
zoo, and u use it, well u r in big trouble B'coz the fences will
deteriorate instantly."
Note: This doesn't count for the BETA-version. You can use this cheat as
many times as you want, without breaking the fences.
Beta: Yes, Trial: Yes, Final: Yes
--------------------------------------------------------------------------
[3.8] Get more money 3
--------------------------------------------------------------------------
Source: Gerder
Go to the Zoo Tycoon dir and extract "config.zip/ztd" somewhere on your
hard disk (somewhere you REMEMBER). Open notepad and edit the file
"economy.cfg". Change the second line (cash=??????) to something you like
(like cash=1000000). You can also change ratings etc. When you play a
freeform game, you'll get the amount of cash you entered. I don't know
of this also works for the scenario game; Gerder didn't tell me (I'll
ask him).
Beta: Yes, Trial: Yes, Final: Yes
--------------------------------------------------------------------------
[3.9] CTRL + ...
--------------------------------------------------------------------------
Source: Myself
Press CTRL + B to get shapes around the interface
Press CTRL + G to get a raster on your land
Press CTRL + R to get... I don't know ;) The game loads something, but
I don't know what :D If someone knows, please mail me
Beta: Yes, Trail: Yes (only CTRL + G), Final: N/A
Source: Actiontrip.com
Press CTRL + F to make the foliage invisible
Beta: No, Trial: Yes, Final: Yes
--------------------------------------------------------------------------
[3.10] Santa Claus
--------------------------------------------------------------------------
Source: Compukids
Wait until it's X-mas, or change the date to X-mas and Santa Claus
should fly over your zoo sometimes.
Beta: No, Trial: No, Final: Yes
--------------------------------------------------------------------------
[3.11] Witch
--------------------------------------------------------------------------
Source: Compukids
Wait until it's Halloween, or change the date to Halloween (31th of
October) and a witch should fly over your zoo sometimes.
Beta: No, Trial: No, Final: Yes
/\_/\
/ " \
\ ^ ^ /
~\o/~
===U======================================================================
[4] Bugs and glitches
==========================================================================
Note: I test all The bugs and glitches you'll find here. If you
have any bugs or glitches, just mail me.
--------------------------------------------------------------------------
[4.1] Animal is stuck
--------------------------------------------------------------------------
I saw this bug when I was at Gerder's place (read the credits and intro).
He built a exhibit with hippos and so far there was no problem. But
suddenly, a hippo couldn't move anymore! He tried to moved up and down,
but he didn't move! The only solution for this bug seems to sell the
animal and buy it again. Moving the animal may also help, but we didn't
try this. As long as the animal is stuck, it can't eat.
"Hi - your guide is great. I just wanted to let you know that for
'Animals get stuck', sometimes if you move them into another pen (I do it
with gazelles, zebras, and hippos) they will eat and get out of the loop,
and then you put them back. That usually works but not all the time.
Keep up the good work."
-Rhiannon Brooks
--------------------------------------------------------------------------
[4.2] Animal is escaped
--------------------------------------------------------------------------
This is a pretty irritating bug. No matter what kind of fence you build,
the animals will escape!!! You can see this in the fourth scenario (also
see chapter 2).
--------------------------------------------------------------------------
[4.3] Animal can't die
--------------------------------------------------------------------------
I'm not sure if this is a bug, but I consider it as a bug ;) If a animal
doesn't get food, isn't happy, is sick and doesn't like it exhibit, in
real life it will die. Well; in Zoo Tycoon it won't die :| Animals can't
seem to die...
"Hello,
I am enjoying your Zoo Tycoon FAQ!! cannot wait to see the finished
version. In your section 4.3 (Animal can't die). In the released
version (just got it!!! :) ) animals do die, I have had several die of
old age, but none so far from them being sick"
-Mike Riley
"U said that animals can't die right?
Well ur wrong, escaped, unhappy, hungry or sick animals can't die, but
happy animals can. Wanna know how?
Well here it is. If u wanna see an animal die just research the endangered
animals and after u get the WHITE BENGAL TIGER, just buy 1 male n 1
female. After about 13 to 14 months, both of the tigers will have at
least 1-2 cubs n they will go into their shelter and won't come out. Then
u will see a RED messege saying,'White Bengal Tiger 1 had died of old
age. See.... U have 2 trust me B'cos I've seen this in both Senario n
Freeform Games."
-Alvin
Note: Alvin; I didn't try it out yet, because I don't have the time right
now, but I'll try it out soon ("Or else I hope ur cpu catch a virus")...
--------------------------------------------------------------------------
[4.4] Blinking cursor
--------------------------------------------------------------------------
This is a common bug in the BETA-version of the game; the cursor keeps
blinking and blinking. There's nothing you can do against it, so just
ignore it...
Note: I found this bug on my old system (Pentium II 266 MMX, 2MB Videocard
(S3), 128 MB RAM), but I can't find this bug on my new system (AMD XP
1700+ Mhz, 32MB Videocard (GeForce II), 256 MB RAM). On both systems, I
installed DirectX 8.0a.
--------------------------------------------------------------------------
[4.5] Guests won't eat
--------------------------------------------------------------------------
Source: NeoSeeker.com forum, T1000
"Yes!! This problem happens after the 500th guests. No matter how many
seats (benches and tables) and food outlets in your zoo, the nos. of
guests who gets hungry will escalate after 500th mark!!
After much investigation, most of the guest have some sort of food in
their hand. But they are just too stupid to find a seat to sit down and
eat them!! Even if the seat is right in front of them!"
-T1000
--------------------------------------------------------------------------
[4.6] Animal walks on water
--------------------------------------------------------------------------
Source: A friend of me; SoepKip
Sometimes, an animal will walk on water. SoepKip was playing Zoo Tycoon at
my place and he said: "Look! That hippo is walking on the water"... my
reply was: "Take a screenshot!"... and he did! So I have a screenshot of
a hippo walking on water ;)
--------------------------------------------------------------------------
[4.7] Research & Conservation away
--------------------------------------------------------------------------
Another bug found by Gerder. When you researched anything, or found
endangered species, you will lose all the information when you restart the
game (even if you save).
Note: This only seems to happen in the BETA-version.
--------------------------------------------------------------------------
[4.8] Guest sits behind bench
--------------------------------------------------------------------------
I was working in chapter [2]. I finished that scenario and was looking
around in the zoo. And suddenly, a guest sat down... behind a bench. I
also took a screenshot of this bug... ;)
/\_/\
/ " \
\ ^ ^ /
~\o/~
===U======================================================================
[5] Manual
==========================================================================
This isn't the official Zoo Tycoon manual! I don't even have the original
game, so I had to write my own manual. I hope you find it useful :D
--------------------------------------------------------------------------
[5.1] Main menu
--------------------------------------------------------------------------
When you loaded the game, you'll see the main menu (after the loading
message). The main menu looks like this:
Play Scenario Game - Ever played Rollercoaster Tycoon? In Rollercoaster
Tycoon, you had to play mission in order to continue to the next level.
This is the same idea; you'll get a mission and when you finished that
mission, you can move on to the next one. See paragraph 3 for more
information on Scenario Games.
Play Freeform Game - Just like Simcity... you'll get some flat land and
your mission is to create a zoo. No mission or something, just play
until you don't want to play anymore ;)
Load Game - Load a game you saved in Scenario or Freeform mode. In the
version you can download with Kaazaa, some savegames are included.
Savegames have the extension ZOO.
Continue Current Game - Doesn't work in the BETA-version. It seems clear
to me what is does; continue a game if you're playing one.
Check for New Zoo Tycoon Items - With this option, you can connect to
the internet and download new items for Zoo Tycoon. I did not test
this BTW. See paragraph 2 for more information on downloading new
items.
Game Credits - Doesn't work in the BETA-version. It'll show the credits
if you don't understand :p
Exit Zoo Tycoon - WTF do you expect? ;)
--------------------------------------------------------------------------
[5.2] Check for New Zoo Tycoon Items
--------------------------------------------------------------------------
From time to time, Microsoft will release new items. Select this option
from the main menu to show a new screen.
[The following information is taken from the Microsoft-site]
First, click on "Check Internet". Wait until the game is finished. Select
the items you want to download and click on the "Add Items" button. When
the download(s) is/are finished, the game will restart and you can use
the new items.
--------------------------------------------------------------------------
[5.3] Play Scenario Game
--------------------------------------------------------------------------
When you select "Play Scenario Game" from the main menu, a new screen will
appear;
Image - In the upper left corner of the screen, you'll see an image. When
you didn't finish this scenario, you'll see a city. If you did finish
the scenario, you'll see a golden image.
Scenario - In the lower left corner of the screen, you'll see the
scenario's you can play. In the BETA-version, you can play 10
scenario's. I don't know if Microsoft is going to release more
scenario's in the future, but I will tell you more about it soon.
Information - In the upper right corner of the screen, you'll find some
information about the scenario. Note that you'll find the same text in
the Scenario's-chapter of this guide.
Mission - In the lower right corner of the screen, you'll see the mission.
If you want to complete the scenario, you should try to complete these
mission. The first scenario's are easy, but it gets harder and harder...
--------------------------------------------------------------------------
[5.4] The interface
--------------------------------------------------------------------------
So... you're playing the game and the screens confuse you. GrAwL will help
you out ;) !
I'll first tell you about the screen below in the screen;
"+" - With this button, you can zoom in
"-" - With this button, you can zoom out
">" - With this button, you can rotate the view 90 degrees to the right
"<" - With this button, you can rotate the view 90 degrees to the left
Map - You can see your zoo with this in a little screen. Click somewhere
on the map you quick move to that place.
"||" - Use this button to pause to game. When you pressed this button,
the graphic will change to ">". Click again to resume your game.
Date - You'll see the month and year in this little bar. A year in Zoo
Tycoon will take 12 month (in Rollercoaster Tycoon 8 months). Hold
your mouse above this bar to get the exact date.
Zoo finances - With this button, you'll bring up the zoo finances
screen. See paragraph 5 for more information about this screen.
Available cash - How much cash do you have?
Zoo status - With this button, you'll bring up the zoo status screen.
See paragraph 6 for more information about this screen.
Zoo rating - In some scenario's, you'll have to get a rating in order to
complete the scenario. Hold the mouse over this bar to view the zoo
rating.
Animal list - With this button, you'll bring up the animal list screen.
See paragraph 7 for more information about this screen.
Animal happiness - In some scenario's, you'll have to get a rating in
order to complete the scenario. Hold the mouse over this bar to view
the animal happiness.
Guest list - With this button, you'll bring up the guest list screen.
See paragraph 8 for more information about this screen.
Guest happiness - In some scenario's, you'll have to get a rating in
order to complete the scenario. Hold the mouse over this bar to view
the guest happiness.
Exhibit list - With this button, you'll bring up the exhibit list
screen. See paragraph 9 for more information about this screen.
Staff list - With this button, you'll bring up the staff list screen.
See paragraph 10 for more information about this screen.
So; you now know how the bar below works. Now I will tell you about the
bar on the right side of the screen;
Construct Exhibit - With this button, you can build exhibits, plants,
bushes etc. See paragraph 11 for more information about this screen.
Adopt Animals - With this button, you can adopt animals. See paragraph
12 for more information about this screen.
Buy Zoo objects - With this button, you can buy various things; stands,
banks, fountains etc. See paragraph 13 for more information about this
screen.
Hire staff - With this button, you can hire staff. See paragraph 14 for
more information about this screen.
Undo last action - If you didn't like the action you did, press this
button to undo it and get the money back you used.
Research & conversation - With this button, you can research. See
paragraph 15 for more information about this screen.
Message list - Did you miss a message? Press this button to review all
the messages you got.
Clear objects - So the undo last action-button doesn't work anymore? Use
this button to clear objects and get some money back.
Game options - With this button, you can save, load, exit etc. See
paragraph 16 for more information about this screen.
Developer mode - In order to get this screen, you must activate the
Developer mode-cheat (see paragraph 3.1). You can build park entrances
and buildings.
--------------------------------------------------------------------------
[5.5] Zoo finances
--------------------------------------------------------------------------
__________________________________________________________________________
[5.5.1] Zoo finances
__________________________________________________________________________
Money is very important in Tycoon-games, so check this screen from time
to time. You can get and lose money in 9 different ways:
Admissions - How many guests paid admissions this month?
Admissions income - Looks clear to me... what does the guests pay for
checking your park out?
Private donations - Some guests think your Zoo is very beautiful and
they'll give you donations in order to keep it up. See sub-paragraph
5.5.2 for more information about donations.
Concessions - I don't know this one for sure... Please mail me if you know
what it means.
Recycling benefit - When you removed an object with the "Remove objects"-
button, you'll get some money back.
Construction cost - Everything costs something. When you're building
exhibits, benches or stands; you'll have to pay for it.
Animal purchase cost - A zoo needs animals; wild animals. Unless you can
find a tiger in your backyard, you must pay for the animals.
Animal upkeep cost - When you have an animal (maybe the tiger from your
backyard), they'll have to eat, sleep etc. And those things cost money.
And unless your tiger doesn't eat, you'll have to pay for it ;)
Employee wages - Someone has to tour the guests, clean the park and
feed the animals. In other words: you'll need staff. Unless your little
brother wants to do this all for you, you'll have to pay for it :D
Research cost - In this first scenario's, you won't need this. But after
a while, your guests want to see some new animals. And unless your
teaches want to do the research, you'll have to pay for it :p
__________________________________________________________________________
[5.5.2] Zoo donations
__________________________________________________________________________
Like I told you in the previous sub-paragraph, if guests like your park,
they'll give you donations in order to keep up the good work. In this
screen, you can view the incoming donations. You can choice between a line
and a bar.
__________________________________________________________________________
[5.5.3] Zoo profit
__________________________________________________________________________
This is a simple version of the Zoo finances-screen. No strange numbers,
just a simple line (or bar).
__________________________________________________________________________
[5.5.4] Zoo attendance
__________________________________________________________________________
This screen will show you how many guests you have at the moment. You can
choice between a line and a bar.
--------------------------------------------------------------------------
[5.6] Zoo status
--------------------------------------------------------------------------
You can also activate this screen, by clicking with the LMB on the zoo
entrance.
__________________________________________________________________________
[5.6.1] Zoo status
__________________________________________________________________________
Some nice statistics about your zoo;
Admission price - In order to keep the animals and guests happy, you'll
need money. And one way to get that money, is by asking an admission
price. The minimum value is $0.00 and the maximum value is $100.00. An
adult will have to pay the full price, a child on 50% of that price.
Number of animals - Nice to know... but do you care ;)
Number of exhibits - Yes... very interesting. Thank you Microsoft for
this function :p
Number of attractions - This isn't Rollercoaster Tycoon dear Microsoft...
well, I guess an elephant ride is an attraction...
Number of guest - In some scenario's, you'll have to get an certain
amount of guest in order to complete that scenario. So this one is
useful.
Number of staff - In the first scenarios, you'll have to hire staff.
Check this function to know how many you have (but you can count to
one, right?)
Number of Zoo members - I have no idea... please mail me!
__________________________________________________________________________
[5.6.2] Zoo awards
__________________________________________________________________________
In the BETA-version, you can't get any awards. You'll have the "Best
little plastic animal award, 2001" 5 times ^_^
__________________________________________________________________________
[5.6.3] Zoo rating
__________________________________________________________________________
In some scenario's, you'll have to get a rating in order to complete the
scenario. I don't recommend to go all this way to the screen; just hold
your mouse over the Zoo rating-bar ;) The minimum value is 0, the
maximum 100 (Rollercoaster Tycoon used a better system).
__________________________________________________________________________
[5.6.4] Scenario information
__________________________________________________________________________
So you forgot what to do? Don't worry, check this screen to know what to
do? But why do you need this screen anyway? You're a smart person, and
you've this guide ;)
--------------------------------------------------------------------------
[5.7] Animal list
--------------------------------------------------------------------------
You'll find various button in this screen (if you click on an animal, a
new screen will open. See paragraph 17 for more information about this
screen);
__________________________________________________________________________
[5.7.1] All animals
__________________________________________________________________________
If you are a very active person (or when you're bored), you can count the
animals in this list in order to know how many you have. If you're lazy
(like me), you can also just use the Zoo status-screen.
__________________________________________________________________________
[5.7.2] Sick animals
__________________________________________________________________________
Like humans, animals also get sick. If you encounter this problem, you
should hire more zookeepers. If the animal is sick, he will make the
other animals unhappy and even sick. The only reason an animal gets sick,
is because he's unhappy (gettit?).
__________________________________________________________________________
[5.7.3] Unhappy animals
__________________________________________________________________________
This is the reason why animals get sick; because they're unhappy. If you
encounter this problem, you must trace the animal and look why he's
unhappy. The 2 most common problems are: 1) it's escaped or 2) it doesn't
like it exhibit. If the problem is #2, look why he's unhappy (see
paragraph 17 to read how to do that). Most of the time, you didn't use
the right terrain-combination, or you placed animals in his exhibit it
doesn't like.
__________________________________________________________________________
[5.7.4] Angry animals
__________________________________________________________________________
Your animals also can become angry. Most of the time, the animal doesn't
have access to its food. Find out what's wrong and make it happy again.
__________________________________________________________________________
[5.7.5] Hungry animals
__________________________________________________________________________
In the BETA-version, this often happens. See paragraph 4.1 for more
information about this bug. If it wasn't the bug, you don't have enough
zookeepers :p
__________________________________________________________________________
[5.7.6] Escaped animals
__________________________________________________________________________
This is also a common bug in the BETA-version. See paragraph 4.2 for
more information about this bug. When the animal is escaped, trace it
down and place it in its exhibit. If it keep escaping, build a stronger
or higher fence. You must understand that a low wooden fence won't prevent
a tiger from escaping ;)
--------------------------------------------------------------------------
[5.8] Guest list
--------------------------------------------------------------------------
You'll find various button in this screen (if you click on a guest, a
new screen will open. See paragraph 18 for more information about this
screen);
__________________________________________________________________________
[5.8.1] All guests
__________________________________________________________________________
If you are a very active person (or when you're bored), you can count the
guests in this list in order to know how many you have. If you're lazy
(like me), you can also just use the Zoo status-screen.
__________________________________________________________________________
[5.8.2] Thirsty guests
__________________________________________________________________________
I know this problem; I have to deal with it every day on school :D Build
some drink stands to help this guests.
__________________________________________________________________________
[5.8.3] Bathroom guests
__________________________________________________________________________
Sometimes, you'll have to urinate. The same goes for your guests. Build
some bathroom and they'll do fine.
__________________________________________________________________________
[5.8.4] Angry guests
__________________________________________________________________________
They don't like your zoo. Check for escaped and angry animals and fix the
problem.
__________________________________________________________________________
[5.8.5] Hungry guests
__________________________________________________________________________
A second school-problem; when I'm hungry. I'll have to buy some food or
wait until I'm home (In the Netherlands, you bring your own food with
you). Buy some nice stands to help this kind of guests.
__________________________________________________________________________
[5.8.6] Tired guests
__________________________________________________________________________
Another school-problem; when I'm tired ;) Most of the time, I'll get my
sleep in the lessons, but sometimes I can't. Place benches, tables etc.
to help this guests.
--------------------------------------------------------------------------
[5.9] Exhibit list
--------------------------------------------------------------------------
You'll find various tabs in this little screen;
__________________________________________________________________________
[5.9.1] Exhibit status
__________________________________________________________________________
Popularity rating - How much do the guests like your exhibit? 0 stars
means the exhibit is very bad, 5 stars means the exhibit rules!
Donations - How much did the guest donate to this exhibit (last, current
and total)?
Upkeep - How much does this exhibit cost (last, current and total)?
Constructed: Shows the date the exhibit was constructed.
Keeper assigned: Which keeper is assigned to this exhibit?
__________________________________________________________________________
[5.9.2] Animals in exhibit
__________________________________________________________________________
Shows the animals that are in the exhibit. If you click an animal, a new
screen will show up. See paragraph 17 for more information about this
screen.
__________________________________________________________________________
[5.9.3] Thoughts about exhibit
__________________________________________________________________________
What do the guests think of this exhibit? You'll know if you look here.
--------------------------------------------------------------------------
[5.10] Staff list
--------------------------------------------------------------------------
You'll find various button in this screen (if you click on a staff-member,
a new screen will open. See paragraph 19 for more information about this
screen);
__________________________________________________________________________
[5.10.1] All staff
__________________________________________________________________________
If you are a very active person (or when you're bored), you can count the
staff in this list in order to know how many you have. If you're lazy
(like me), you can also just use the Zoo status-screen.
__________________________________________________________________________
[5.10.2] Unassigned staff
__________________________________________________________________________
In order to get your staff doing the right thing, you should assign them
to an exhibit. If you don't do this, they'll just wander around and do
very little.
__________________________________________________________________________
[5.10.3] Assigned staff
__________________________________________________________________________
Good work (if every member of the staff is in this list); if you have
all your staff assigned, you'll have very little problems with running
your zoo.
__________________________________________________________________________
[5.10.4] Zookeepers
__________________________________________________________________________
Show the zookeepers in your zoo. If you click on a zookeeper, a new
screen will show up. See paragraph 19 for more information about this
screen.
__________________________________________________________________________
[5.10.5] Maintenance workers
__________________________________________________________________________
Show the maintenance workers in your zoo. If you click on a maintenance
worker, a new screen will show up. See paragraph 19 for more information
about this screen.
__________________________________________________________________________
[5.10.6] Tour guides
__________________________________________________________________________
Show the tour guides in your zoo. If you click on a tour guide, a new
screen will show up. See paragraph 19 for more information about this
screen.
--------------------------------------------------------------------------
[5.11] Construct exhibit
--------------------------------------------------------------------------
__________________________________________________________________________
[5.11.1] Fences
__________________________________________________________________________
A zoo needs cages. If you don't have them, the animal will run free
around in your zoo; and guests don't like that ;) So build fences to
create cages. See chapter 6.1 for more information about fences.
When you've finished a complete fence, a gate will be placed
automatically. If you want to move the gate, use the manual gate
placer-button to move it.
__________________________________________________________________________
[5.11.2] Paths
__________________________________________________________________________
The guests will walk on paths, if they exist. If the guest can't find any
paths, they'll walk on the grass... See chapter 6.2 for more information
about paths.
__________________________________________________________________________
[5.11.3] Exhibit foliage
__________________________________________________________________________
If you place foliage, your animals will like their exhibits. If you don't
place foliage, your animals will get angry and sick... See chapter 6.3
for more information about foliage.
Use the buttons below to turn the foliage around.
__________________________________________________________________________
[5.11.4] Exhibit rocks
__________________________________________________________________________
Some animals (like penguins), like rocks in stead of foliage. See chapter
6.4 for more information about rocks.
Use the buttons below to turn the rocks around.
__________________________________________________________________________
[5.11.5] Change terrain type
__________________________________________________________________________
Most animals (read: every animal) don't like grass only. You'll have
to change the terrain type in order to make the animals happy. See chapter
6.5 for more information about changing the terrain type.
--------------------------------------------------------------------------
[5.12] Adopt animals
--------------------------------------------------------------------------
Do you know a zoo without animals? I don't! So adopting animals is really
a main factor of the game. If you don't, you'll get no guests and no
guests means no money. So; adopt those animals. See chapter 7 for more
information about the animals available in the game.
You can also choice between male and female. Below, you can find
information about the animal you've selected.
--------------------------------------------------------------------------
[5.13] Buy zoo objects
--------------------------------------------------------------------------
__________________________________________________________________________
[5.13.1] Zoo object
__________________________________________________________________________
In order to make your guests happy, you need animals. But only animals
won't be enough! You'll have to place stands, shops etc. in order to
really make the guests happy... See chapter 6.5 for more information about
objects.
Use the buttons below to turn the objects around.
__________________________________________________________________________
[5.13.2] Zoo scenery
__________________________________________________________________________
Guests get tired and hungry. If you're tired, you'll take a rest. So if
your guests are tired, they'll also take a rest. Placing benches will
help them out. Another problem; the guests get hungry! So you'll have
to place picnic tables, so they can eat their food. See chapter 6.6 for
more information about scenery.
Use the buttons below to turn the scenery around.
__________________________________________________________________________
[5.13.3] Exhibit Shelters
__________________________________________________________________________
You'll also have to make your animals happy. Sometimes, it's cold outside.
You won't like to sleep outside when it's cold, right? Your animals won't
like that either. So give them shelters, so they can sleep inside! See
chapter 6.7 for more information about shelters.
Use the buttons below to turn the shelters around.
__________________________________________________________________________
[5.13.4] Exhibit toys
__________________________________________________________________________
Imagine this: you have food, you have water, you have a house and you
have a bed. That's all! A pretty boring life isn't it? So give your
animals some toys to keep them busy please! ;) See chapter 6.8 for more
information about toys.
Use the buttons below to turn the toys around.
--------------------------------------------------------------------------
[5.14] Hire staff
--------------------------------------------------------------------------
Do you know a zoo without staff? No, you don't! (if you do: please give
me the name of the zoo, so I can check it out :p) So you'll have to hire
some staff in order to keep the zoo up and running. See chapter 7 for more
information about staff (I know, staff aren't animals, but I had to place
them somewhere!).
Below, you'll find the name of the staff member, the monthly salary
and the staff duties.
--------------------------------------------------------------------------
[5.15] Research & conversation
--------------------------------------------------------------------------
__________________________________________________________________________
[5.15.1] Research & conversation status
__________________________________________________________________________
In this screen, you can check what you're going to invent next ;) You
can check the research (shelters, buildings etc.) and the conversation
(animals and animal houses). Remember: no funding, no research!
__________________________________________________________________________
[5.15.2] Current research
__________________________________________________________________________
This screen gives you more information about the research. You can select
what you want to research and you can select the monthly funding (from
$0.00 to $1000.00).
__________________________________________________________________________
[5.15.3] Current conversation
__________________________________________________________________________
This screen gives you more information about the conversation. You can
select what you want to research and you can select the monthly funding
(from $0.00 to $1000.00).
--------------------------------------------------------------------------
[5.16] Options
--------------------------------------------------------------------------
__________________________________________________________________________
[5.16.1] File options
__________________________________________________________________________
Load game - Load a saved game
Save game - Save a game
Return to main - Return to the main menu
Exit Zoo Tycoon - Return to that damn ugly Windows! ;)
__________________________________________________________________________
[5.16.2] Sound and video
__________________________________________________________________________
Main volume - Change to main volume
Menu music - Change the menu music (my tip: turn it off!)
Screen size (Window mode/Full Screen) - Switch between window mode and
full screen. I use window mode, because I've claustrophobia :D
Video mode (800x600/1024x768/1280x1024) - Change the screen resolution
__________________________________________________________________________
[5.16.3] Help options
__________________________________________________________________________
Short tool tips/long tool tips - Short or long information when you hold
your mouse above something? It's your choice.
Tool tip delay - How long does it take before the tool tip pops up when
you hold your mouse above an object?
Tool tip duration - How long does the tool tip show up?
Scroll speed - What scroll speed? ;)
__________________________________________________________________________
[5.16.4] About
__________________________________________________________________________
The version number, copyright and other shit :D
--------------------------------------------------------------------------
[5.17] Animal screen
--------------------------------------------------------------------------
__________________________________________________________________________
[5.17.1] Animal status
__________________________________________________________________________
Track animal - Smile! You're on my screen ;)
Name - The animals name
Move animal - Move the animal
Exhibit information - Show information about the exhibit, see paragraph 9
for more information about the exhibit list.
Sell animal - Maybe the animal is a little expensive; sell it and you
even get money back ;)
Zookeepers recommendation - To make the animal happy, you should listen
to the zookeeper!
Animal happiness - How happy is the animal? If it's not happy, he may
try to escape, so watch out!
Animal hunger - How hungry is the animal? If it's hungry, it will get
unhappy; and it will try to escape. Hire more zookeepers to solve this
problem.
Animal health - How healthy is the animal? If it's sick, it will make
other animals sick and unhappy; escape!
Exhibit suitability - How much does the animal like his exhibit? If it
doesn't like it exhibit, it will get... unhappy ;)
__________________________________________________________________________
[5.17.2] Animal thoughts
__________________________________________________________________________
What does the animal think? Check it out here!
__________________________________________________________________________
[5.17.3] General
__________________________________________________________________________
Show some general information about the animal; gender, the last time it
ate and the last time is slept.
--------------------------------------------------------------------------
[5.18] Guest screen
--------------------------------------------------------------------------
__________________________________________________________________________
[5.18.1] Guest status
__________________________________________________________________________
Track guest - Smile! You're on my desktop! :D
Name - The guests name
Guest happiness - How happy is the guest?
Drink needs - Sometimes guests get thirsty
Food needs - And sometimes they'll get hungry ;)
Restroom needs - No one can avoid this little (or big) problem :p
Guest energy - How much energy does the guest have?
__________________________________________________________________________
[5.18.2] General
__________________________________________________________________________
Show some general information about the guest; time in park, favorite
animal and guests inventory.
__________________________________________________________________________
[5.18.3] Guest thoughts
__________________________________________________________________________
What does the guest think? Check it out here!
--------------------------------------------------------------------------
[5.19] Staff member screen
--------------------------------------------------------------------------
__________________________________________________________________________
[5.19.1] Staff member status
__________________________________________________________________________
Track staff member - The last time: Smile! You're in my window! :p
Name - The staff members name
Move - Move the staff member
Fire - Bye! :D
Monthly salary - How much does this staff member cost?
Current duty - What's your duty soldier? Check it here!
Specialisation - Some staff members are very good in something; it's
called a specialisation ;)
__________________________________________________________________________
[5.19.2] Job assignment
__________________________________________________________________________
Remove all assignment - Stop working and chill my dear staff member ;)
Remove selected assignment - You don't want to stop? Well; take a little
more assignments then!
Add assignment - You want more work? Np! ;)
--------------------------------------------------------------------------
[5.20] Building screen
--------------------------------------------------------------------------
__________________________________________________________________________
[5.20.1] Building status
__________________________________________________________________________
For every building, the status screen is something else, so here are 3
different screens:
Sell - Sell this building (every status)
Visitors (last month, this month and total) - How many visitors did this
building have? (status #1)
Income (last, current and total) - How much does this building have?
(status #2)
Customers (last, current and total) - How many customers did this
building have? (status #2)
Customers - How many? (status #3)
Total customers - How many again... (status #3)
Total income - How much? (status #3)
Items sold - Which? (status #3)
/\_/\
/ " \
\ ^ ^ /
~\o/~
===U======================================================================
[6] Buy encyclopaedia
==========================================================================
--------------------------------------------------------------------------
[6.1] Fences
--------------------------------------------------------------------------
__________________________________________________________________________
[6.1.1] Low fences
__________________________________________________________________________
Name low fence Price
Cast-iron Fence $ 65.00
Low Hedge Fence $ 85.00
Chain Link Fence $ 55.00
Concrete Fence $ 110.00
Glass Fence $ 100.00
Post and Rail Fence $ 40.00
Stick Pole Fence $ 45.00
Bar Fence $ 110.00
Picket Fence $ 30.00
__________________________________________________________________________
[6.1.2] High fences
__________________________________________________________________________
Name high fence Price
Chain Link Fence $ 75.00
Concrete Fence $ 200.00
Glass Fence $ 150.00
Post and Rail Fence $ 80.00
Stick Pole Fence $ 95.00
Bar Fence $ 140.00
--------------------------------------------------------------------------
[6.2] Paths
--------------------------------------------------------------------------
Name path Price
Dirt Path $ 10.00
Concrete Path $ 20.00
--------------------------------------------------------------------------
[6.3] Foliage
--------------------------------------------------------------------------
Name foliage Price Habitat
Baobab Tree $ 300.00 Savannah
Birch Tree $ 145.00 Deciduous
Bush 1 $ 20.00 Many
Bush 2 $ 25.00 Many
Bush 3 $ 35.00 Many
Bush 4 $ 45.00 Many
Elm Tree $ 125.00 Deciduous
Eucalyptus Tree $ 225.00 Grassland
Fir Tree $ 125.00 Coniferous
Joshua Tree $ 125.00 Desert
Lodgepole Pinet Tree $ 160.00 Coniferous
Maple Tree $ 100.00 Deciduous
Rainforest Tree $ 110.00 Tropical
Palm Tree $ 75.00 Desert
Pacific Dogwood Tree $ 125.00 Deciduous
Pine Tree $ 100.00 Coniferous
Savannah Bush $ 75.00 Savannah
Elephant Topiary $ 225.00
Giraffe Topiary $ 200.00
Polar Beer Topiary $ 200.00
Rhino Topiary $ 200.00
Spiral Topiary $ 150.00
Umbrella Thorn Tree $ 175.00 Savannah
Yellow Cedar Tree $ 145.00 Many
--------------------------------------------------------------------------
[6.4] Rocks
--------------------------------------------------------------------------
Name rock Price Habitat
Jungle Rock Formation $ 500.00 Tropical
Rock Formation $ 600.00 Highlands
Snow Rock $ 700.00 Tundra
Large Rock $ 150.00 Many
Large Snowy Rock $ 175.00 Tundra
Large Snowy Rock $ 185.00 Tundra
Small Rock $ 75.00 Many
Small Rock $ 55.00 Many
Small Snowy Rock $ 85.00 Tundra
Small Snowy Rock $ 75.00 Tundra
--------------------------------------------------------------------------
[6.5] Terrain
--------------------------------------------------------------------------
Name terrain Price 1 tile
Grass $ 40.00
Savannah Grass $ 70.00
Sand $ 30.00
Dirt $ 20.00
Forest Floor $ 50.00
Brown Rock $ 60.00
Gray Rock $ 60.00
Gravel $ 50.00
Snow $ 100.00
Shallow Water $ 30.00
Deep Water $ 60.00
Running Waterfall $ 80.00
Waterfall $ 100.00
Swamp $ 80.00
Concrete $ 20.00
Asphalt $ 10.00
Coloured Tile $ 30.00
-------------------------------------------------------------------------
[6.6] Zoo buildings
-------------------------------------------------------------------------
Name building Price
Restroom $ 175.00
Burger Stand $ 250.00
Carousel $ 600.00
Compost building $1500.00
Drink Stand $ 250.00
Elephant Ride $1200.00
Family Restroom $ 250.00
Gift Stand $ 125.00
Gift Shop $ 550.00
Hotdog Stand $ 175.00
Ice Cream Stand $ 125.00
Japanese Garden $1900.00
Petting Zoo $ 700.00
Pizza Stand $ 225.00
Pony Ride $ 700.00
Restaurant $1200.00
Animal Theatre $1300.00
-------------------------------------------------------------------------
[6.7] Zoo scenery
-------------------------------------------------------------------------
Name scenery Price
Large Bench $ 40.00
Binocular Stand $ 150.00
Exhibit Sign $ 50.00
Picnic Table $ 75.00
Metal Picnic Table $ 95.00
Trash Can $ 25.00
Observation Area $ 250.00
Observation Area 2 $ 250.00
Observation Area 1 $ 250.00
Observation Area $ 250.00
Observation Area 4 $ 250.00
Observation Area 3 $ 250.00
Turtle Fountain $ 800.00
Elephant Fountain $ 500.00
Fountain $ 250.00
Lamp $ 65.00
Lion Statue $ 185.00
Elephant Statue $ 210.00
-------------------------------------------------------------------------
[6.8] Exhibit shelters
-------------------------------------------------------------------------
Name shelter Price
Concrete Shelter $ 300.00
Lean-To $ 400.00
-------------------------------------------------------------------------
[6.9] Exhibit toys
-------------------------------------------------------------------------
Name toy Price
Round Monkey Bars $ 800.00
/\_/\
/ " \
\ ^ ^ /
~\o/~
===U======================================================================
[7] Animal & Staff encyclopaedia
==========================================================================
--------------------------------------------------------------------------
[7.1] American Buffalo
--------------------------------------------------------------------------
__________________________________________________________________________
[7.1.1] General information
__________________________________________________________________________
The African, or Cape, Buffalo is the only African species of the large
international family which includes the American bison and European
domesticated cattle. At the speed of up to 35 mph, buffalo's are capable
of outrunning a pursuing lion, but can be ambushed in spite of this since
it is difficult for them to get up to speed quickly. With poor eyesight
and hearing, these animals depend greatly upon their keen sense of smell,
which can detect a predator 800 feet away.
The African Buffalo roams the Savannah in large herds. Each herd has an
established tang, which rarely overlaps with the ranges of other herds.
The social behaviour among buffalo's is highly cooperative; for instance,
if a herd crosses into a solitary bull's territory, that bull will lead
the herd through its land, and then allow the next bull to take over at
the boundary. At rest, related animals within a herd will often lie with
backs touching or with chins propped on each other's backs.
__________________________________________________________________________
[7.1.2] Exhibit information
__________________________________________________________________________
The native habitat of the African buffalo is the Savannah found in
central and southern Africa. While these animals can survive under all
sorts of conditions found within the northern and southern Savannah and
even within certain areas of the rainforest, its ideal habitat is an open
area containing high grass thickets and the occasional tree for cover, and
where there is a permanent supply of water and mud for wallowing. The
buffalo grazes on a wide assortment of the Savannah grass. Its long,
prehensile tongue allows it to consume the taller, coarse grass usually
avoided by other herd animals.
Although these large animals need space in which to roam, they tend to be
tolerant of the close proximity of other animals.
As with most animals in captivity, buffalo's require a place in which they
can escape from the hot sun or inclement weather. These are usually
stables or wooden structures with a protective overhang.
__________________________________________________________________________
[7.1.3] Compatible animals
__________________________________________________________________________
The African Buffalo is a social animal. Buffalo's are often fount in
herds of 500 to 2000 individuals in the open spaces of the African
Savannah. Because of their relatively large size and need for space, in
captivity they are found in much smaller groups of around 2-10 animals. In
general, buffalo's prefer to be with their own kind and become agitated
when grouped with other animals. They are made uncomfortable by animals
which are foreign to their native habitats.
While adult buffalo's, weighting in at over 1000 pounds, are generally
safe from attack, they will vigorously protect their young from such
predators as lions and hyenas. Only lions are capable of bringing down
a healthy adult buffalo, and, in so doing, run a considerable risk of
being treed, gored or trampled by an enraged herd.
__________________________________________________________________________
[7.1.4] Animal behaviour
__________________________________________________________________________
Buffalo's tend to be quiet animals, expect for the grunts and bellows
common to the mating season. On the whole, the African buffalo is
rather placid, expect when it is injured or threatened. When threatened,
the buffalo will aggressively shake its head, presenting its formidable
horns to its opponent. An angry buffalo will also stamp its feet and
charge. In a herd, this behaviour is contagious; one enraged buffalo can
quickly upset the other animals.
--------------------------------------------------------------------------
[7.2] Giant Anteaters
--------------------------------------------------------------------------
__________________________________________________________________________
[7.2.1] General information
__________________________________________________________________________
Giant anteaters are Gray with destructive black and white markings, and
their narrow bodies are about the size of a large dog. They are covered in
coarse hair which helps to protect them from insect bites. Anteaters lack
teeth and their jaws can only open half an inch. Their chief
distinguishing characteristic is an extremely long, cylindrical snout,
which the anteater is able to thrust directly into ant and termite
colonies. Its long, sticky tongue is well-adapted for catching insects,
and can flick in and out its mouth at a rate of up to 160 times a minute.
These animals are efficient eaters, and can consume up to 30,000 insects a
day. Giant anteaters get most of the water they need from the insects they
consume. This species prefers large ants, such as carpenter ants, which
have neither heavy jaws nor chemical defences. They will not eat fire
ants.
The anteater has an excellent sense of smell, which they use to locate
their prey. They have good hearing but terrible eyesight.
__________________________________________________________________________
[7.2.2] Exhibit information
__________________________________________________________________________
Giant anteaters are primarily found in the Savannah and grasslands of
Central and South America. They prefer open, grassy areas, with some
trees. Although this species of anteater doesn't climb trees, they
reportedly can climb out of enclosures with ease.
__________________________________________________________________________
[7.2.3] Compatible animals
__________________________________________________________________________
Anteaters are not social creatures. In the wild, they roam in solitude,
expect for mother-young pairs and during the breeding season. In
captivity, they are usually found in groups of 1-3 animals.
The principal predators of the anteater are members of the cat family,
such as the puma and the jaguar. Humans pose the greatest danger to this
threatened creature, by the systematic and ongoing destruction of its
habitat.
__________________________________________________________________________
[7.2.4] Animal behaviour
__________________________________________________________________________
Anteaters walk on the sides of their hands with the claws tucked inwards
in order to keep the claws sharp. They will sleep up to fifteen hours a
day. While sleeping, they cover themselves with their long fanlike tails.
Depending on the temperature and the humidity of the area, these animals
may be active day and night.
A female giant anteater gives birth to one baby each year. The mother
carries her offspring on her back for up to a year, even though a baby
anteater is capable of a slow gallop one month after birth.
--------------------------------------------------------------------------
[7.3] Arctic Wolf
--------------------------------------------------------------------------
__________________________________________________________________________
[7.3.1] General information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.3.2] Exhibit information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.3.3] Compatible animals
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.3.4] Animal behaviour
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
--------------------------------------------------------------------------
[7.4] Olive Baboon
--------------------------------------------------------------------------
__________________________________________________________________________
[7.4.1] General information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.4.2] Exhibit information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.4.3] Compatible animals
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.4.4] Animal behaviour
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
--------------------------------------------------------------------------
[7.5] American Bighorn
--------------------------------------------------------------------------
__________________________________________________________________________
[7.5.1] General information
__________________________________________________________________________
The American bighorn sheep possess massive brown-spiralled horns and
beautiful brown fur. These animals live in the western mountains of North
America, ranging from southern Canada all the way to northern Mexico.
Bighorn sheep are very alert and, in addition to keen hearing and a good
sense of smell, have remarkable vision that allows them to judge distances
accurately in jumping and locating footholds. Their eyesight also allows
them to see other animals moving up to a mile away. Bighorn hooves are
hard on the outside and soft on the inside, and so act as shock absorbers,
contributing to the sheep's ability to rapidly scramble up rocky terrain.
__________________________________________________________________________
[7.5.2] Exhibit information
__________________________________________________________________________
The ideal habitat for a Bighorn Sheep is the brown and Gray rock of a
steep mountainside, broken by an open alpine meadow carpeted with some
grass and a variety of succulent low-growing vegetation.
__________________________________________________________________________
[7.5.3] Compatible animals
__________________________________________________________________________
Bighorn sheep are gregarious, sometimes gathering in herds of over 100
individuals, although small groups of 8-10 are more common. In general,
these animals gather in herds led by a dominant ewe, expect for bachelor
males, who form small bands of their own. In captivity, this animal
prefers a herd size of 3-10 animals.
__________________________________________________________________________
[7.5.4] Animal behaviour
__________________________________________________________________________
Bighorns are generally active during the day, alternately grazing and
lying down to chew their cud.
--------------------------------------------------------------------------
[7.6] American Bison
--------------------------------------------------------------------------
__________________________________________________________________________
[7.6.1] General information
__________________________________________________________________________
The American bison, sometimes referred to as the American buffalo, once
comprised the largest community of wild animals in the history of the
world. By one estimate, there were sixty million in North America when
Columbus landed. During the late 1800s, millions of the animals were
wantonly slaughtered, bringing them to the verge of extinction. Today,
bison's live only in parks and reserves.
Bison's are very alert animals, with a keen sense of smell and hearing. A
bison can detect a scent from up to three kilometres away.
__________________________________________________________________________
[7.6.2] Exhibit information
__________________________________________________________________________
The more common variety of bison -- the plain bison -- is by definition
a creature of the grasslands. These animals thrive on a variety of
grasses. Bison's need an adequate supply of water, which they take once a
day, and a great deal of space. They also appreciate some areas of dirt
and sand in which they can wallow when the mood strikes. In their natural
habitat, bison's will use the occasional tree for shade and protection
from insects. In captivity, a stable-like shelter can provide the same
function.
__________________________________________________________________________
[7.6.3] Compatible animals
__________________________________________________________________________
Bison's are very social animals, and in their native habitat, range in
herds of about sixty individuals, comprised of cows, calves and young
adults. Adult males range singly or in smaller groups. In captivity, due
to the bison's need for space, their herds are smaller, containing 3-10
individuals.
As the largest mammal on the North American continent, a healthy, adult
bison need not have much fear of predators. Bison's can charge at speeds
over 30 mph, and both male and female bison's have massive heads, which
are not only equipped with lethal horns, but are also effective as
battering rams. As if this arsenal were not enough, a bison's hind legs
can also be used to kill or main any animal perceived to be a threat.
Grizzly bears and cougars were once formidable foes of the bison, but are
now relatively uncommon in the areas bison dwell today. Young, old or sick
bison's may still be preyed upon by wolves.
__________________________________________________________________________
[7.6.4] Animal behaviour
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
--------------------------------------------------------------------------
[7.7] Black Bear
--------------------------------------------------------------------------
__________________________________________________________________________
[7.7.1] General information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.7.2] Exhibit information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.7.3] Compatible animals
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.7.4] Animal behaviour
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
--------------------------------------------------------------------------
[7.8] Black Rhinoceros
--------------------------------------------------------------------------
__________________________________________________________________________
[7.8.1] General information
__________________________________________________________________________
After the elephant, the rhinoceros is the second largest land creature.
The black rhino can stand more than five feet tall and weight as much as
4,000 pounds. Two horns and a hooked distinguish this species
prehensile upper lip. The black rhino's hide is actually Gray, but often
looks darker due to the coating of black mud it frequently wallows in. The
rhino's skin hosts many external parasites which are eaten by the tick
birds and egrets that live with the rhino. These birds provide an
additional benefit in that their startled flight alerts the rhino is
potential danger.
The rhino's horn, coupled with its massive size and volatile temperament,
make it a dangerous creature to mess with. The black rhino can charge at
speeds up to 30 miles per hour. The rhino has poor eyesight but an acute
sense of smell and hearing.
In the wild, the rhino feeds on bark, leaves, twigs and the occasional
wild fruit. A browser, this animal is known to consume more than 200
different kinds of plants and herbs. In captivity, rhinos can be fed
alfalfa and hay, oats, horse feed and mixed vegetables.
The rhino has roamed the earth for over 50 million years, making it one
of the most venerable species in existence. Venerable has given away to
vulnerable; today, the back rhino is one of the most critically
endangered species on the planet. The entire black rhino population in
the wild currently hovers at around 2500 animals.
Although rhinos can live up to 45 years in captivity, they rarely
reproduce under these conditions.
__________________________________________________________________________
[7.8.2] Exhibit information
__________________________________________________________________________
The native habitat of the black rhinoceros is the wide Savannah found
in central and southern Africa. Black rhinos can be found in South Africa,
Zimbabwe and Namibia. The black rhinoceros prefers hilly areas of the
Savannah. They appreciate open dirt or muddy areas, which can become
opportunities for wallowing. In addition, the availability of a sizeable
quantity of water is quite important to these creatures.
Large animals, they tend to dirty their habitat more quickly than other
animals. Their size also means that rhinos tend to need larger habitats.
As with most animals in captivity, rhinos require a place in which they
can escape from the hot sun or inclement weather. The are usually stables
or wooden structures with a protective overhang.
__________________________________________________________________________
[7.8.3] Compatible animals
__________________________________________________________________________
The rhino is a solitary animal, coming together with its own kind only
to mare. These animals can sometimes be found in small family groups,
usually a female and her young. Young rhinos may stay with their mother
for 3-4 years, or until the next calf is born, at which time they are
driven off. In captivity, it is unusual to find more than two rhinos in
one habitat. The rhino's nature also means that enclosure with other
species will tend to make it nervous and upset.
Occasionally, a hyena will manage to take down a baby rhino. Other than
hyenas, the rhino's only enemy is man, but this particular enemy poses an
extreme threat to its survival. Since 1970, the black rhino population has
declined 90 percent. Today, the entire black rhino population consists of
about 2700 animals. Their main value to poachers rests in their horns,
which are a valuable ingredient in Asian medicine, and are also prized for
making daggers in Yemen. Another threat to this creature is the ongoing
destruction of its habitat.
__________________________________________________________________________
[7.8.4] Animal behaviour
__________________________________________________________________________
Black rhinos are known to their fierce temperaments. They are aggressive
animals, which will charge when, threatened. As they are very
near-sighted, however, it is thought that these charges may either be
blind rushed meant to scare off attackers or an attempt to quickly get
closer to a potential threat in order to identify it. Before charging, an
agitated rhino will make a distinctive snorting call, often while shaking
its head and stamping its feet.
Rhinos are most active early and late in the day and tend to wallow in
mud during the hottest part of the day. The mud both cools off the rhino
-- a necessary measure due to its lack of sweat glands -- and provides
a barrier to repel annoying insects. Rather sedentary by nature, a content
rhino can often be seen lying around in the sun.
Black rhino's calves are born in heavy cover, and stay hidden for up to a
week. After leaving cover, they walk behind their mothers.
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[7.9] Cheetah
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__________________________________________________________________________
[7.9.1] General information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.9.2] Exhibit information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.9.3] Compatible animals
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.9.4] Animal behaviour
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
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[7.10] Chimpanzee
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__________________________________________________________________________
[7.10.1] General information
__________________________________________________________________________
The chimpanzee is a highly social animal, living in groups of 9-120
animals. In captivity, they can be found in groups of 3-15 individuals.
They are likely to get agitated when they are placed alone in a habitat.
The chimpanzee's diet varies according to region but consists mainly of
fruit, leaves and bark. In the wild, much of their day is spend foraging
for this food, whereas in captivity, they tend to use this time for
social activities, such as playing, grooming and other interactions.
__________________________________________________________________________
[7.10.2] Exhibit information
__________________________________________________________________________
The native setting of the chimpanzee is the tropical rainforests of
central Africa. The large trees and dense vegetation of this region
generally allows little light to reach the forest floor, and only the
occasional clearing allows grass to flourish.
Chimpanzees prefer to spend their time in and among the large rainforest
trees. When in danger, they can quickly scamper up the tree trunks,
thereby avoiding most predators.
Scattered rocks found in their rainforest habitat afford many
opportunities for fun to the playful chimpanzee.
__________________________________________________________________________
[7.10.3] Compatible animals
__________________________________________________________________________
Chimpanzees prefer to socialise with their own kind. They will often
become upset when placed in a habitat with other animals, especially if
these happen to be large carnivores.
__________________________________________________________________________
[7.10.4] Animal behaviour
__________________________________________________________________________
Chimpanzees spend much of their time exploring their habitats. When
agitated, they are very vocal -- hooting and hollering. One angry chimp
can set off the entire group.
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[7.11] Clouded Leopard
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__________________________________________________________________________
[7.11.1] General information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.11.2] Exhibit information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.11.3] Compatible animals
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.11.4] Animal behaviour
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
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[7.12] Dromedary Camel
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__________________________________________________________________________
[7.12.1] General information
__________________________________________________________________________
The dromedary camel is a semi-social animal, equally at home alone or with
up to 15 other animals. Camels are no longer found in the wild, being
completely domesticated. They are commonly referred to as "the ships of
the desert", by the native peoples of North Africa who use them as bears
of burden. On captivity, they can be found in groups of one to ten
animals.
Camels are highly resilient animals, able to go five to seven days with
little or no food or water. They van survive eating thorns, dry
vegetation, and saltbrush that other mammals avoid. In captivity, they
prefer dates, grass, wheat and oats.
__________________________________________________________________________
[7.12.2] Exhibit information
__________________________________________________________________________
The dry, arid deserts environment of North Africa are the home to the
camel. This harsh and unforgiving terrain is known for its exceedingly
high temperatures, lack of water and vast empty expanses of sand, broken
by the occasional stretch of dirt or rocky ground. Camels are well-adapted
to the harsh conditions of their desert habitat, and prefer it above all
others.
As with most animals in captivity, camels requite a place in which they
can escape from the hot sun or inclement weather. These are usually
stables or wooden structures with a protective overhang.
__________________________________________________________________________
[7.12.3] Compatible animals
__________________________________________________________________________
Camels prefer their own company. They often become agitated around
unfamiliar animals.
__________________________________________________________________________
[7.12.4] Animal behaviour
__________________________________________________________________________
Camels have an ill-deserved reputation for being bad-tempered and
obstinate creatures which spit and kick. In reality, they tend to be
amiable, patient and intelligent. An upset camel will stamp its feet and
run around the habitat.
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[7.13] African Elephant
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__________________________________________________________________________
[7.13.1] General information
__________________________________________________________________________
Elephants are herbivores, eating various grasses, hay, and even trees.
They eat frequently, which is not suprising, given their enormous size.
Their long, flexible trunks allow them both to reach down to pull down
tasty branches inaccessible even to a giraffe. All that eating means that
elephants tend to dirty their habitats more quickly than many animals. A
herd of these creatures can tax even the most decicated keepers cleaning
efforts. Elephants are hardy animals which don't get often sick. When they
do, their strong constitutions allow them to weather the illness a
relatively long time before it becomes life-threatening.
Elephants reproduce poorly in captivity.
__________________________________________________________________________
[7.13.2] Exhibit information
__________________________________________________________________________
The native habitat of the elephant is the open savannah found in central
and southern Africa. The region is noted for its wide swatches of tall
grasses broken by the occasional stands of acacias and the large African
baobab tree, which the elephants like to use for shade. Areas of dirt and
sand near waterholes form cool mudholes for the elephant to wallow in, and
the occasional large rock provides a prefect stratching post for removing
the dried mud.
In the wild, elephants occupy a wide geographic range, often travelling
many miles in a single day. In captivity, elephants need relatively large
spaces in which to love and move about. The more elephants, the more space
they need. Zoos generally provide special houses for their elephants to
use at night and during inclement weather. These shelters also allow an
elephant to escape from the crowd should it begin to feel uncomfortable.
__________________________________________________________________________
[7.13.3] Compatible animals
__________________________________________________________________________
Elephants are very social animals. While they are often found in groups
of 5-25 individuals in the wild, keeping great numbers of elephants in a
zoo setting would tax even the wealthiest of zoos. In captivity, groups
of 2-6 individuals are more common. Elephants can quickly become upset
when they don't have enough contact with others of their own kind.
As the largest land mammals in the world, elephants can afford to feel
relatively safe in the wild, at least from other animals. In general,
elephants only tolerate their own kind. While they have nothing to fear
from even the largest predators, they still get very agitated when
placed in close proximity to these animals. Elephants can also made
uncomfortable by the buffalo and the rhinoceros.
__________________________________________________________________________
[7.13.4] Animal behaviour
__________________________________________________________________________
Elephants are very vocal animals. When they are angry, they tend to make
the familiar loud trumpeting sound. In addition, they will often run
around and make other agitated movements. Their highly social nature means
that one angry elephant can quickly upset the rest of the herd.
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[7.14] Emperor Penguin
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__________________________________________________________________________
[7.14.1] General information
__________________________________________________________________________
Emperor penguins are the largest species of penguin, standing 3.7 feet
tall and weighing 60-90 pounds. As birds which spend most of their lives
at sea, penguins have traded flight for the ability to swim underwater.
Emperor penguins swim at speeds ranging from five to almost nine miles
per hour.
They are terrific drivers; dives of up to 1700 feet and 18 minutes have
been recorded, although the usual depth and duration of their dives is
much less.
Emperor penguins have little or no sense of smell and their sense of
taste is also limited. It is thought that they may be nearsighted on
land, but see better when they are underwater. They are able to endure
extremely cold temperatures because their thick layers of overlapping,
oil-coated feathers forms a waterproof coat that provides excellent
insulation. Their black and white colouring makes them nearly invisible
to predators from both above and below.
Female Emperor penguins lay their eggs, then head out to sea to feed
for up to sixty days. During this period, the male stands waiting her
return with the egg balanced on his feet, covered by a loose piece of
skin called the brood flap. During this incubation period, the father
penguin can lose up to half his body weight.
__________________________________________________________________________
[7.14.2] Exhibit information
__________________________________________________________________________
Emperor penguins are found exclusively in Antarctica within the pack-ice
region. These birds can survive temperatures of -40 degrees Celsius. They
avoid the open water beyond the limits of the floating ice, and are
usually found near nutrient-rich, cold-water currents that provide an
abundant supply of food. In general, penguins live on a diet of small fish
and crustaceans; however, Emperor penguins have been known to take larger
fish and even squid.
In captivity, penguins require some sort of cave-like shelter from the
heat of the sun. They will use rocks for diving and for congregating.
__________________________________________________________________________
[7.14.3] Compatible animals
__________________________________________________________________________
Penguins are among the most social of all birds. Penguin colonies, or
rookeries, may contain thousands of individuals. Emperor penguins swim,
feed and dive together, even at sea. The group offers its members
protection against hunger and cold. In captivity, penguins are generally
found in groups of 2 to 15.
Emperor penguins have no predators on land, and so are fairly fearless
around humans. The chief predator for adult penguins is the leopard
seal. The giant petrel accounts for about a third of Emperor chick
mortality.
__________________________________________________________________________
[7.14.4] Animal behaviour
__________________________________________________________________________
People enjoy watching the comical gait and head movements of penguins, as
they awkwardly waddle about on land on their paddle-like feet. For
Emperor penguins, a more efficient way to travel over the snow is to
"toboggan" on their stomachs, using their flippers and feet for
propulsion. In the water, these birds are adept swimmers and divers. Like
dolphins, penguins leap out of the water every few feet in order to
breathe.
Emperor penguins communicate with calls and through a range of ritual
displays, such as head and flipper waving, bowing, gesturing and
preening. Aggressive postures like stares, pointing, and charging can
occur in disputes over territory. A simple threat call is used to warn
against predators.
Emperor penguins rely upon their dense coat of overlapping feathers to
protect them from the freezing temperatures of the Antarctic. Their
survival depends upon keeping these feathers properly maintained. These
birds will preen for several minutes in the water by rubbing their bodies
with their flippers while twisting and turning over.
When penguins are hungry, they will often start walking together in large
groups. Penguins will huddle together to conserve heat. If a penguin is
too warm, it holds it flippers away from its body, so both surfaces on
the flippers are exposed to air, releasing heat.
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[7.15] Greater Flamingo
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__________________________________________________________________________
[7.15.1] General information
__________________________________________________________________________
The word flamingo comes from the Latin word for flame. Greater Flamingos
are beautiful birds known for their distinctive pink plumage and their
long graceful necks and legs. They reach an average height of four feet,
making them one of the tallest birds in the world. They have good hearing
and eyesight. In zoological settings, flamingos recognise their uniformed
keepers among visitors.
Flamingos use a unique filtration system for feeding. Their bills contain
comb-like plates which can skim algae, seeds, insects and tiny shrimp from
the water they live in. Their tongues act like pistons, sucking water into
the beak and then forcing it out again so that the food remains trapped
against the plates lining the beak. Flamingos can filter as many as 20
beakfuls of water per second. In captivity, submerged food trays are used
to accommodate flamingos' filter-feeding habits.
The shrimp and algae consumed by the flamingo are rich in carotene, a
bustance which is responsible for the bird's pink colour. In captivity,
this pigment must be artificially introduced into the flamingo's food, or
else the bird would be a dull duff colour.
Greater flamingos have a life expectancy of about twenty years in the
wild, but can live over forty years in captivity.
__________________________________________________________________________
[7.15.2] Exhibit information
__________________________________________________________________________
Greater Flamingos are found all over the world. Large populations live in
Northwest India, the Middle East, the western Mediterranean, and Africa.
Smaller flocks can be found scattered throughout northern Europe.
These bird live on shallow lakes and coastal water. Soda lakes, salt
lagoons and tidal mudflats are all appropriate habitats for flamingos.
Flamingos are one of the only creatures designed to survive in the
caustic environment of a volcanic lake. The foods they eat (shrimp, worms,
blue-green algae, snails) can be found in water with a high concentration
of saline or alkaline salt. Little shore vegetation grows in these areas,
where only a few of the hardiest savannah grass can survive.
Flamingos require lots of mud, as they use substance to create their
large conical nests. Some flamingos are known to use the same nest year
after year. The parents take turns incubating their egg, and must take
care, after the chick hatches, that the baby bird does not fall off the
nest into the caustic water.
__________________________________________________________________________
[7.15.3] Compatible animals
__________________________________________________________________________
Flamingos are very social birds. In the wild, their flocks usually number
in the thousands. In captivity, they are comfortable in groups of 2-20
birds.
The greater flamingo has very few predators because of the harsh habitat
it prefers. It competes with no other animals for its food. Jackals and
hyenas are potential predators of adult flamingos, although they are more
likely to alarm the flock than to actually catch a flamingo. Eggs and
chicks are prey for a number of birds, such as fish eagles and storks. The
greatest threat to the flamingo is posed by the destruction of its
habitat.
__________________________________________________________________________
[7.15.4] Animal behaviour
__________________________________________________________________________
Flamingos spend most of the day feeding, preening, resting, and bathing.
As water birds, preening is particularly important in order to disturber
the oil which keeps their feathers waterproof. Flamingos are shy birds,
and will often take flight at sudden movements or noises.
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[7.16] Thomson's Gazelle
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__________________________________________________________________________
[7.16.1] General information
__________________________________________________________________________
The Thomson's gazelle, or "tommy", is a small antelope found in central
Africa.
This species mainly congregates in the open grassy plains where there is
abundant food and enough space to range freely. Large numbers of these
animals migrate together following the rains. Once the grass in an area is
exhausted, they move on.
Tommies have a great number of predators and rely exclusively on flight
to escape from danger. As a result, they are very good at fleeing; able
to leap 10 feet into the air, bound 30 feet at a time, and turn much
faster than a cheetah.
These animals reproduce well in captivity.
__________________________________________________________________________
[7.16.2] Exhibit information
__________________________________________________________________________
The native habitat of the Thomson's gazelle is the wide savannah found in
central and southern Africa. This region is noted for its wide swatches of
tall grasses broken by the occasional stands of acacias and the large
African baobab tree.
The gazelle is an efficient grazing animal which can eat the shorter
grasses other animals can't use. Ninety percent of its diet is made up of
young, tender grasses and scrub. When grass is unavailable, these animals
may also browse on low hanging branches and bushes.
Because gazelles travel in large herds, they are most comfortable in close
proximity to each other. As a result, small herds are able to exist
contentedly in captivity in smaller habitats than one might expect.
Gazelles prefer the open areas of the grassland where they can see any
predators approaching heavy stands of trees will make them nervous.
Although some gazelles can do without water, Thomson's gazelle require a
dependable water source, as it needs to drink every one or two days.
As with most animals in captivity, gazelles require a place in which they
can escape from the hot sun or inclement weather. These are usually
stables or wooden structures, with a protective overhang.
__________________________________________________________________________
[7.16.3] Compatible animals
__________________________________________________________________________
Thomson's gazelle is one of three migratory animals that dominate the East
African plains. This social species generally gather in loosely affiliated
herds which can vary in size from 2 to 200 animals. During migration,
herds can number in the thousands. In captivity, they are generally found
in smaller groups of 2-20 individuals.
Gazelles have an affinity for fellow migratory herd animals -- the plains
zebra and the wildebeest -- as well as for the giraffe. Predators such as
the lion and hyena will cause the gazelle herd to swiftly flee.
__________________________________________________________________________
[7.16.4] Animal behaviour
__________________________________________________________________________
To communicate, gazelles rely on visual displays and odours, rather than
sound. As a result, they are quieter than other animals. Angry gazelles
can be seen rearing up, bucking, and stamping their feet. As with other
highly social animals, one angry gazelle can often upset the rest of the
herd. A happy gazelle can be often be seen running and jumping around its
habitat, or just lying contentedly in the sun.
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[7.17] Gemsbok
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__________________________________________________________________________
[7.17.1] General information
__________________________________________________________________________
Gemsboks are the largest of the straight-horned African antelopes. They
are striking animals, with distinctive black striped marking their faces,
throats and backs. Their horns are very long and straight. While the
gemsbok is one of the slower gazelles, and will prefer make a stand, even
against large predators, it can run faster than a swift horse when
necessary.
The gemsbok is an animal that is peculiarly adapted to deal with a dry,
hot climate. Rather than cooling its body though perspiration when the
air temperatures increases, the gemsbok's body temperature will rise as
well. After several hours, the gemsbok's body will radiate this excess
heat. Should their bodies reach too high a temperature, the gemsbok may
cool off by panting. Its kidneys and circulatory system are also adapted
for water conservation and hear regulation. Gemsbok have excellent
eyesight, hearing and smell.
Gemsboks are herbivores, grazing at night when plants have a higher water
content. These animals supplement their diet with moisture-rich wild
melons, roots and tubers. Experts at locating water sources, gemsboks
will dig into dried river beds to expose hidden ground water.
These animals reproduce well in captivity.
__________________________________________________________________________
[7.17.2] Exhibit information
__________________________________________________________________________
The gemsbok is found in arid regions ranging from eastern to south-western
Africa. It can be found on dry plains, desert, open grassland, open
savannah and duneland regions. It prefers semi-desert areas or hills with
sparse vegetation and tree coverage. Gemsboks can endure temperatures
ranging from 99 F to 113 F.
In captivity, the gemsbok requires a stable-like structure to shield it
from the elements.
__________________________________________________________________________
[7.17.3] Compatible animals
__________________________________________________________________________
Gemsboks are social creatures which range in small herds of variable size.
In captivity, they are usually kept in groups of 3-15 animals. These
animals have a strict dominance hierarchy within the herd.
Predators of the gemsbok include lions, spotted hyenas, leopards, and wild
dogs. Gemsboks will defend themselves against their enemies, and can be
dangerous prey. It is reported that their long, sharp horns can be
successful even against a hungry lion.
__________________________________________________________________________
[7.17.4] Animal behaviour
__________________________________________________________________________
A gemsbok has two threatening postures; the head held up, with a slow
ducking head motion; and head lowered, horn tips pointing at opponent.
When nervous because of the proximity of predators, members of the herd
may begin a exaggerated trot, with erect heads swinging from side to side.
An angry gemsbok will stamp its feet and jerk its head.
Newborn gemsboks immediately hide themselves after birth. Their mothers
will be cautious when visiting the calf to nurse it, and will move their
offspring to a new location each morning. The calf and mother will not
rejoin the herd for about six weeks.
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[7.18] Giraffe
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__________________________________________________________________________
[7.18.1] General information
__________________________________________________________________________
The word "giraffe" comes from the Arab word Xirapha (zee-RAF-ah), which
means "the one that walks very fast". The Egyptians and Greeks believed
that these creatures were a mixture of camels and leopards, and so called
them "camerlopards".
with its distinctive long neck, the giraffe is the tallest animal in the
world. Giraffes feed on the leaves at the top of trees, and their long
supple necks and 18-inch tongues allow them to reach up high to graze on
the tender new growth. Giraffes get hungry fairly often and so need to
eat frequently, consuming about 75 pounds of leaves in a day. If
necessary, they can go without water for weeks, as they derive much of
the moisture they need from their diet. In captivity, giraffes eat
alfalfa, hay, and dry food.
The giraffe's extreme height, coupled with its keen eyesight, allows
this animal to spy predators from a great distance. The giraffe's hide,
with its unique pattern of dark brown spots upon a tan background,
provides it with excellent camouflage against the savannah plain. An
individual giraffe's markings are as unique as a fingerprint.
Giraffes tend to reproduce infrequently in captivity.
__________________________________________________________________________
[7.18.2] Exhibit information
__________________________________________________________________________
Giraffes dwell on the African savannah south of the Sahara. They are
generally found in wooded grassland areas which contain the occasional
stretches of dirt and sand common to this region. These animals enjoy
munching on a variety of foliage -- their diet includes about 100 species
of trees and shrubs. One of the giraffe's primary sources of food is
acacia trees, so a plentiful supply of these is particularly important.
Giraffes are large creatures and voracious eaters, and will tend to dirty
their habitat fairly frequently.
Zoos generally provide special houses for their giraffes to use at night
and during inclement weather.
__________________________________________________________________________
[7.18.3] Compatible animals
__________________________________________________________________________
The giraffe is a sociable animal. In the wild, they live in small, loose
herds which can range from 2-50 individuals. In captivity, they are
usually found in groups of 2-10.
A typical herd might consist of a one bull with females and young. Bulls
may also be found ranging alone or in pairs. Herds are very loosely
structured for a variety of reasons; giraffes derive little safety benefit
from close congregation; their height and keen eyesight allow them to
maintain visual contact with their herd at a distance of up to half a
mile; and the grazing habits of giraffes require that they be able to move
independently from tree to tree. In fact, giraffes rarely cluster together
unless they happen to be munching on the same tree or are nervous over the
presence of lions.
Adult giraffes are generally too big to fall prey to the predators of
Africa, although they are vulnerable to lions when lying down or drinking.
The adult giraffe is a risky prey, however, as a well-placed kick can kill
a lion. Calves are frequently preys upon by lions, hyenas, leopards and
African wild dogs. A mother will defend her calf by standing over it and
kicking at attackers with front or hind feet. Even so, a first year calf
mortality is about 58%.
__________________________________________________________________________
[7.18.4] Animal behaviour
__________________________________________________________________________
While generally quiet creatures, giraffes are not mute. Calves will bleat
and make a mewing call, cows will bellow to their calves and bulls may
make coughing sounds during the rutting season. When upset, giraffes may
grunt or snort. Unhappy giraffes will also run or gallop about, and lower
their heads into an almost horizontal position. Giraffes can run up to 35
mph.
An alarmed giraffe will stretch its head to its highest position. An angry
or nervous individual will affect the other giraffes in its herd.
When lowering its head to drink or graze on low-growing foliage, a giraffe
must spread its forelegs widely and well to the front or bend at the
knees. Giraffes usually sleep standing up but do lie down occasionally.
Calves enjoy playing and will race around their mothers and gambol with
other calves. Older calves may playfully spar with each other.
--------------------------------------------------------------------------
[7.18] Gray Wolf
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__________________________________________________________________________
[7.19.1] General information
__________________________________________________________________________
As the largest member of the dog family, a Gray wolf will weight anywhere
from 70 to 115 pounds and is bigger than the average German shepherd. The
coat of the Gray wolf can actually range in colour from pure white to coal
black. All dogs are descended from Middle Eastern wolves tamed around
12,000 years ago.
A wolf has a finely developed sense of hearing, and is able to hear other
wolves howling at a distance of many miles. It also has a keen sense of
smell, and is capable of detecting prey more than a mile away. Wolves are
carnivores, and will normally hunt as a pack, bringing down large animals
such as elk and deer. Their diet will also include smaller animals, such
as beavers, rabbits and even field mices.
Today, wolves are endangered. The loss of wolves in the wild have led to
the overpopulation of certain species. Wolves can help to keep a prey
population rebust by eliminating the old, sick and weak animals.
__________________________________________________________________________
[7.19.2] Exhibit information
__________________________________________________________________________
Throughout the world, the Gray wolf has populations in the United Stated,
Canada, Europe, Asia, the Middle East and Russia. Although Gray wolves
were once numerous across the North American continent, today they are
found primarily in regions of northern Canada and parts of Mexico. There
are fewer 2,500 wolves in the continental United States. These are mostly
in the forested areas of Northern Michigan, Minnesota and Wisconsin.
Wolves prefer heavily forested areas, but can also be found in desert,
plains, and tundra regions. In captivity, their habitats are generally a
combination of forest and grassy areas.
In their natural setting, wolves need a lot of space. The hunting
territory of a Gray wolf may range between 50 and 1,000 square miles,
depending on food availability. Wolves sometimes travel 30 miles in a
single day. Because wolves need wildlang territory and an abundant food
supply, the loss of its habitat has become a leading threat to their
survival in the wild. Wolves have specific habitat requirements, and
will be unhappy if those requirements are not met in captivity.
Wolves live in dens in the wild, and need to be provided with a cave-like
structure when in captivity.
__________________________________________________________________________
[7.19.3] Compatible animals
__________________________________________________________________________
Wolves are social animals. They live in packs, which usually consist of a
set of parents, their offspring, and other non-breeding adults. The wolf's
social system is strictly ordered within each pack, there is a male and
a female hierarchy. The highest-ranking male is referred to as the alpha
male, and the top female is the alpha female. Wolves have been known to
mate for life.
In the wild, wolf packs can range in size from 8 to 35 animals. In
captivity, wolves are usually kept in groups of 4-20.
Gray wolves will hunt large animals such as Moses and deers. However,
Gray wolves are more successful taking the old, weak, or injured animals.
In addition, Gray wolves will also eat beavers and other smaller
animals. Wolves in the wild are afraid of humans and generally avoid
contact with them. There are no documented instances of healthy wolves
attacking humans in North America.
The loss of habitat, reduction in prey species, and illegal hunting,
trapping and poisoning pose the biggest threats to the wolf's survival.
__________________________________________________________________________
[7.19.4] Animal behaviour
__________________________________________________________________________
Wolves are highly intelligent and communicate with each other by scent
marking, vocalisations, and facial and body language. Howling helps them
keep track of each other, establish territories, assemble the pack, and
defend a kill. They may also sometimes howl just for enjoyment. On a calm
night, howls can be heard from as far as 120 miles away.
Wolves run on their toes. This lengthens their legs, making it possible
for them to run faster and turn more quickly.
When angry, wolves will shake their heads, growl, and run about their
habitat. They may also bark and howl in frustration.
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[7.20] Grizzly Bear
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__________________________________________________________________________
[7.20.1] General information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.20.2] Exhibit information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.20.3] Compatible animals
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.20.4] Animal behaviour
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
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[7.21] Hippopotamus
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__________________________________________________________________________
[7.21.1] General information
__________________________________________________________________________
"Hippopotamus" is the Greek word for "river-horse", a name which aptly
describes these large, semi-aquatic mammals. On land, this animal is
second only to the elephant in size; and the size of its mouth is second
only to that of the whale. Unique among land animals, the hippo can open
its jaw a full 180 degrees, thereby creating its distinctive yawn.
Hippos have skin which becomes easily dehydrated, and so spend most of
their day wallowing in water. They are excellent swimmers, and are capable
of remaining under water for up to five minutes. When partially submerged,
only their eyes, ears and nostrils are visible.
Hippos tend to reproduce infrequently in captivity.
__________________________________________________________________________
[7.21.2] Exhibit information
__________________________________________________________________________
Hippos can be found in the lakes, rivers, and swamps of sub-Saharan
Africa. They are voracious grazers, and need large open areas of mixed
grasses to supply their dietary needs. In their natural setting, these
animals will typically range two or three miles during their nightly
foraging, and so are more comfortable when placed in larger zoo habitats.
Their sensitive skin requires that they submerge themselves beneath water
for most of the sunlit hours. They also enjoy wallowing in muddy areas
along the edge of the water. Hippos prefer solitary foraging, but will
cluster closely together when in the water, so an ideal hippo habitat
would have a greater proportion of land to water, with relatively few
trees to interrupt the available grazing.
__________________________________________________________________________
[7.21.3] Compatible animals
__________________________________________________________________________
Hippos are herd animals and, in captivity, are comfortable in groups of
between two and ten individuals. Adult hippos are generally safe from most
carnivores because of their size; however, immature hippopotamus can be
vulnerable to aggressive predators such as lions, hyenas and crocodiles.
Mother hippopotami are fiercely protective of their young, and have been
known to snap an adult crocodile in two with their huge jaws. Hippos enjoy
the company of their own kind during their daytime socialising, and prefer
to be alone during their daytime foraging.
__________________________________________________________________________
[7.21.4] Animal behaviour
__________________________________________________________________________
During the daylight hours, hippos are generally seen sleeping and
socialising in the water with the other members of their herd. When hippos
become uneasy about something in their environment, they will stamp their
feet, shake their heads and make honking noises. An angry hippo has a
deep, reverberating roar which van be heard a great distance. Although
generally slow movers, a hippo can gallop at a speed of up to 18 mph in an
emergency.
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[7.22] Spotted Hyena
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__________________________________________________________________________
[7.22.1] General information
__________________________________________________________________________
After the lion, the spotted hyena is the second largest carnivore in
Africa. While these animals will scavenge food whenever possible, even
daring to steal kills from other carnivores, they are also efficient pack
hunters. able to take down adult wildebeests and zebras. Hyenas have
wonderfully efficient digestive systems which are capable of digesting
the bones, horns and even teeths of their prey. In captivity, hyenas are
supplied with a steady diet of meat and dry foods.
Male and female hyenas possess reproductive organs which are similar in
appearance, making it difficult to differentiate between the genders in
this species.
__________________________________________________________________________
[7.22.2] Exhibit information
__________________________________________________________________________
The native habitat of the spotted hyena is the wide savannah found in
central and southern Africa. This region is noted for its wide swatches of
tall grasses broken by the occasional stands of acacias and the large
African baobab tree. The hyena roams the open savannah, often resting in
the shady dirt beneath the various trees. Hyenas prefer to drink every
night, if water is available, but like many savannah animals, can do
without if necessary. Waterholes provide an additional benefit in that
they attract other animals upon which the hyena preys.
As with most animals in captivity, hyenas require a cave-like structure in
which they can escape from the hot sun or inclement weather. Captive
hyenas strongly prefer settings resembling their own natural habitats.
__________________________________________________________________________
[7.22.3] Compatible animals
__________________________________________________________________________
The hyena is a highly social animal which lives in matriarchal clans of
35-80 animals. In captivity, they are more commonly seen in groups of 3-15
individuals.
Hyenas have a contentious relationship with most other animals on the
African savannah. Generally, the hyenas are either trying to steal their
food or kill them. Lions and hyenas have a particular dislike for one
another. Adult male lions will go out of their way to kill a hyena;
perhaps because it is not uncommon for a pack of hyenas to chase away
lions from a fresh kill.
__________________________________________________________________________
[7.22.4] Animal behaviour
__________________________________________________________________________
Hyenas are among the noisiest of African mammals, with 11 different sounds
and calls. Angry hyenas will emit a number of vocalisations, including a
loud whoop and a high, cackling laugh. A loud hyena is often an angry one.
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[7.23] Ibex
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__________________________________________________________________________
[7.23.1] General information
__________________________________________________________________________
The alpine ibex is an extraordinarily nimble goat who lives high in the
mountains of central Europe. The ibex's colouring changes from a brownish
Gray in the summer to a dark, richer brown over the winter. Both males
and females have heavy, gnarled, backward-curving horns, although the
horns of the male are much larger. The male is also bearder.
The ibex has keen senses of sight, hearing and smell. When alerted to
danger, the ibex escapes by climbing up into the rocks to hide.
Active during the day, the ibex will forage both at higher elevations, and
in lower pastures where vegetation is more plentiful. During the winter,
it moves down the mountain in search for food. Its diet includes grass,
moss, flower, and the leaves and twigs of trees and small shrubs.
Young ibex live with their mothers until they reach maturity, at which
times the males strike off on their own.
__________________________________________________________________________
[7.23.2] Exhibit information
__________________________________________________________________________
The alpine ibex lives near the snow line in the Alps and other
mountainous regions of central Europe, at elevations of 6,500-11,500 ft.
Once hunted almost to extinction, this animal was saved by the Italian
royal games preserves. It has now been reintroduced to much of its former
range.
Ibexes frequent a steep, rough, and rocky environment where few predators
can safely venture. They usually remain high in the steep cliffs during
the daytime, then descend to lower alpine meadows to feed during late
afternoon and evening. In the summer, ibex need to drink every few days,
so they prefer locations near permanent sources of water.
__________________________________________________________________________
[7.23.3] Compatible animals
__________________________________________________________________________
The alpine ibex lives in herds consisting of adult females and their
young. Males are usually solitary, coming together with the females only
during the breeding season. In the wild, herd size is generally between
10-20 animals. In captivity, herd size is generally between 3-10 animals.
The ibex is preyed upon by wolves, lynxes, bears, jackals, and foxes. The
kids are also preyed upon by eagles.
__________________________________________________________________________
[7.23.4] Animal behaviour
__________________________________________________________________________
A swift and able climber, the alpine ibex leaps with ease among the crags
and ledges of its habitat. This animals is an outstanding climber, and
its ability to manoeuvre on steep, rocky cliffs forms its first line of
defence against predators. When cornered, it will also defend itself with
its large horns.
A foraging ibex will often stand on its hind legs to reach leaves, twigs
and tender shoots.
During the breeding season, the male ibexes perform fight rituals to win
mature females. The strongest males with the longest horns win the right
to breed with the available females. In these battles for breeding rights,
the male ibexes generally do not injure each other.
In captivity, an angry ibex may trot or run agitatedly around its
enclosure, bleating, jerking its head, and possibly bucking.
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[7.24] Red Kangaroo
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__________________________________________________________________________
[7.24.1] General information
__________________________________________________________________________
Red Kangaroos are the world's largest marsupial. Despite the name, not all
red kangaroos are red. In the eastern part of their range, males are
usually some shade of red, and females are blue-Gray; elsewhere, both
sexes may be reddish brown. Male kangaroos are called "boomerang", female
kangaroos are "blue fliers" and young are called "joeys".
Kangaroos are so well-designed for hopping that they are unable to walk.
They have large, powerful hind feet which cannot move independently of
each other, and a tendon in their legs that behaves like a rubber band,
conserving energy as they move. The faster they move, the less energy
they use. Red kangaroos can hop as fast as 40 mph, making leaps as long as
20 feet. Kangaroos will run from danger, rather than fight, although they
have a large claw attached to their hind leg which can make them quite
dangerous at close quarters. The kangaroo's long and heavy tail provides
balance and support.
Kangaroos feed at night. On the wild, their diet consists of green grass,
leaves and roots. They shallow their food whole, later regurgitating a cud
and chewing it. Like other animals adapted to a dry climate, kangaroos can
go for a long time without drinking, deriving most of their moisture from
the plants they eat.
Baby kangaroos are bean-sized when they are born. The tiny, hairless
embryo makes its way across the mother's belly into the pouch, where it
attaches itself to one of the four available teats. Once nursing begins,
the teat will swell up so that the baby will remain attached. The joey
will remain in the pouch for 5-6 months as it continues to mature. At the
end of that period, it will be fully developed, and can emerge to explore.
Over the next 2-3 months, the young kangaroo will gradually spend more and
more time away from the pouch. Joeys are usually weaned around 1 year of
age, but will remain close to the mother for another six months.
__________________________________________________________________________
[7.24.2] Exhibit information
__________________________________________________________________________
The red kangaroo is found primarily in the dry grasslands and plains of
central Australia. The terrain in this region consists of savannah-like
grasses interspersed with barren areas of dry dirt, sand and the
occasional rock. Kangaroos prefer open areas, with a sparse scattering of
native bushes and trees for shade. In captivity, a shelter such as lean-to
can also meet this need. Kangaroos are semi-nomadic, and their movements
are not restricted by most types of fencing. In the wild, this animal
does not need continual access to fresh water, as long as green herbage
is available for grazing.
__________________________________________________________________________
[7.24.3] Compatible animals
__________________________________________________________________________
Red kangaroos congregate in loose and temporary social groupings, called
mobs. While a mov can contain up to 100 animals, it usually consists of
10 or fewer animals. Although the makeup of a mob can vary, it will
commonly contain a dominant male, several adult females and young of both
sexes. Mothers and young can remain together for years. In captivity, due
to their need for space, they are usually found in groups of 1-3.
European Foxes and Wedgetailed Eagles prey on the very young. Dingoes prey
on young and adult like. Kangaroos are considered pests, because of the
damage they can do to crops, and are destroyed accordingly. Red kangaroos
are also commercially hunted for skins and mear. This animal is on the
list of threatened species maintained by the U.S. Fish and Wildlife
Service.
__________________________________________________________________________
[7.24.4] Animal behaviour
__________________________________________________________________________
Red kangaroos are shy, alert creatures, docile expect when cornered. These
animals are able to survive high temperatures by seeking shade and
avoiding activity during the day. They regulate their body temperature by
panting and by licking themselves. When necessary, they will dig for
water.
To warn other members of their mob of impending danger, such as a dingo
attack, red kangaroos will thump on the ground. Hearing this warning,
young kangaroos will jump back into their mothers' pouches. Male kangaroos
will not fight to protect the members of their mob: in the event of an
attack, the mob will scatter, relying on individual speed for defence.
However, male kangaroos will fight each other for breeding rights. The two
kangaroos will attempt to push each other off balance by jabbing or
locking forearms. In some cases, they will lean back on their tails, and
kick each other in the belly with their powerful hind feet.
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[7.25] Leopard
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__________________________________________________________________________
[7.25.1] General information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.25.2] Exhibit information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.25.3] Compatible animals
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.25.4] Animal behaviour
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
--------------------------------------------------------------------------
[7.26] Lion
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__________________________________________________________________________
[7.26.1] General information
__________________________________________________________________________
The lion is the largest African carnivore. The lionesses do most of the
hunting while the male lions protect the pride from predators, including
other lions.
lions hunt both singly and in groups, although their success rate is much
higher in groups. For every dozen attempts, they average one kill. Their
diet varies by region but may include gazelles, zebras, and wildebeests.
Lions will also scavenge from hyenas, cheetahs, and leopards. In
captivity, they eat a steady diet of meat and dry foods.
Lions reproduce very well in captivity.
__________________________________________________________________________
[7.26.2] Exhibit information
__________________________________________________________________________
The native habitat of the lion is the wide Savannah found in central and
southern Africa. This region's wide swatches of tall grasses provide
excellent coverage for lions on the funt, and the occasional tree provides
shade for resting lions. Lions also enjoy lying in the shady dirt and sand
around the various rock formations on the savannah. These large cats
require a regular supply of drinking water, although otherwise they do not
care for this element.
As with most animals in captivity, lions require a cool place in which
they can escape from the hot sun or inclement weather. These are usually
cave-like structures.
__________________________________________________________________________
[7.26.3] Compatible animals
__________________________________________________________________________
Unlike other large cats, lions are social in nature, living in prides of
up to 40 animals, primarily females and cubs. In captivity, groups of 3-10
are more common.
Lions compete and sometimes prey on the other carnivores found on the
savannah. They will sometimes kill and eat leopards and cheetahs. Lions
and hyenas have a particular dislike for one another. Adult male lions
will go out of way to kill a hyena.
__________________________________________________________________________
[7.26.4] Animal behaviour
__________________________________________________________________________
The lion spends over twenty hours a day resting, usually in the shade of
trees or rocks. However, the lion is a very athletic cat capable of
impressively long and high leaps. They are also terrific climbers.
When agitated, a lion will emit its legendary roar, which can be heard
more than six miles away. Lions tend to get quite upset when there is not
enough food available.
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[7.27] Markhor
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__________________________________________________________________________
[7.27.1] General information
__________________________________________________________________________
The Markhor is an endangered species of wild goar found in the rugged
mountains of central Asia. Largest of the goats, this animal's most
distinctive feature is a pair of thick, heavy, spiralling horns which
have been known to exceed 5 feet in length. Males have long hair on the
chin, throat, chest and shanks. Females are much smaller than males.
The name Markhor is derived from the Persian words "mar", a snake, and
"khor", eating. Despire the name, the Markhor is a herbivore, although it
has been known to kill snakes.
In the spring and summer, the Markhor mainly grazes on tussocks of grass.
When these have dried up, it browses on leaves, twigs and acorns. The
Markhor is an excellent climber -- not only can it clamber up some of the
sleepest mountainsides in its alpine habitat, but it an also climb trees
in search of food. The Markhor has been seen standing on the branch of an
oak tree, 15-20 feet off the ground, calmly grazing on its leaves.
Markhors are not the easiest animals to keep happy in captivity. Unhappy
markhors are unlikely to reproduce. The gestation period for a Markhor is
about five months.
__________________________________________________________________________
[7.27.2] Exhibit information
__________________________________________________________________________
The Markhor occupies arid cliffside habitats in sparsely wooded
mountainous regions of Central Asia at altitudes ranging from 1,900 feet
during winter and spring up to 11,500 feet in the summer. Its range
stretches from southern Russia to the western Himalayas, wit populations
found in Turkmenistan, Uzbekistan, Tajikstan, Afghanistan, Pakistan and
northern India. Within this range, Markhor herds are usually quite small
and isolated from each other.
Markhors are most comfortable in open, rocky alpine regions, with
scattered stretches of dirt and grass, fallen boulders and the occasional
tree.
The Markhor avoids deep snow and higher altitudes as its coat does not
have the thick underfur which would allow it to tolerate extreme cold.
The Markhor is a creature which prefers its natural habitat, and it tends
to be unhappy if placed in an setting which does not meet its
requirements.
__________________________________________________________________________
[7.27.3] Compatible animals
__________________________________________________________________________
The Markhor population had steadily declined in recent decaded, due
primarily to intensive hunting. The Markhor is one of the most
sough-after of hunting trophies. In addition, the field of Adian medicine
provides a profitable market for Markhor horns. Other humans threats to
the Markhor include the disturbance and loss if habitat due to human
settlement, and competition from domestic livestock. In 1996, the Markhor
was declared endangered.
As a result, Markhor herds are generally quite small in size, averaging
about 9 animals in the wild. In captivity, they are usually seen in
groups of 2-7. A herd consist primarily of adult females and young, with
one or more adult males.
The markhor's primary predators, apart from humans, are wolves, leopards
and snow leopards. For the snow leopard, the Markhor represents a major
food source.
__________________________________________________________________________
[7.27.4] Animal behaviour
__________________________________________________________________________
The Markhor spends most of its time eating, generally in the mornings,
late afternoons and evenings. It tends to rest and chew its cud during the
middle of the day. Throughout the summer months, the Markhor mostly
grazes on grass. In the winter, it forages for acorns, leaves, and other
foliage. Markhors will stand on their hind legs in order to reach high
vegetation, and will even climb tress.
During the rut, males fight for breeding rights. These competitions
involve lunging and locking the horns, followed by twisting and pushing
movements which attempt to force its opponent off balance. An angry or
agitated Markhor will run or trot around its enclosure, bucking and
rearing in displeasure. The markhor's alarm call is a nasal "a",
resembling the sound made by the common domestic goat.
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[7.28] Moose
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__________________________________________________________________________
[7.28.1] General information
__________________________________________________________________________
The majestic moose is the largest member of the deer family, measuring
up to 7.5 feet in height. Male moose (bulls) are much larger than female
moose (cows); a large bull can weigh up to twice as much as a typical
cow. During most of the year, the bull is distinguished by a magnificent
set of antlers, with an average spread of 4-5 feet and with as many as 30
tines, or spikes. The shape of these antlers is unique to the individual.
Mature males shed their antlers once a year in the winter and replace them
with larger ones. Moose range in colour form brown to dusty black
depending on the time of year and the animal's age. Other characteristics
of the moose include large muscular shoulders, a "bell" or dewlap of skin
under the chin, a drooping nose, long legs and a small tail. Mooses have
poor vision, which is compensated for by acute hearing and smell. They
are swift runners, reaching speeds of up to 35 miles an hour. They are
also excellent swimmers, and can dive a considerable depth, having
valvular nostrils which seal upon submergence.
Mooses enjoy munching on a wise variety of foliage, with a particular
fondness for willow. They also frequently browse on aquatic plants
growing in swampy areas, lakes and ponds. And adult moose consumes an
average of 44 pounds of plants a day, but will eat more in spring and
autumn. In the autumn, they can consume as much as 130 pounds of food a
day.
Mooses reproduce well, and can quickly fill their habitat to capacity if
they are not limited by perdition and hard winters. When food supplies are
abundant, cows will frequently give birth to twins, or even triplets.
__________________________________________________________________________
[7.28.2] Exhibit information
__________________________________________________________________________
Mooses are a very hardy and adaptable species, wintering successfully in
some of the coldest regions of the world. Mooses can be found in the
northern forests of North America, Europe, and Russia. There is some
confusion surrounding this animal's name: whereas a moose is always a
moose, an elk in Europe is also a moose, and an elk in America is a
different species known in Europe as a red deer, or wapiti.
Mooses live in temperate regions where there is snow cover in winter and
where the average summer temperature does not much exceed sixty degrees.
In the wild, mooses occupy a wide variety of different habitats, ranging
from densely forested areas, to the swampy areas around bogs and streams,
to relatively open forest-tundra regions. A typical moose habitat might be
a forested area which contains a water source and an abundant array of
plant life. Their favorite tree is the willow tree.
Mooses are solitary creatures who do not like crowding. As an result,
their preference of for larger habitats. A lean-to will provide this
animal with adequate shelter against inclement weather.
__________________________________________________________________________
[7.28.3] Compatible animals
__________________________________________________________________________
Mooses are solitary animals, expect during the rutting season. The
strongest social bond is between mother and young. In captivity, mooses
are generally kept in groups no larger than three.
A healthy adult moose has little to feat from most predators, for few
animals are able to kill it. The two main predators of mooses are bears
and wolves. black bears will prey on calves, and grizzly bears will attack
adult mooses. Wolves will take on the sicker, weaker animals; however,
there are documented accounts of adult mooses successfully fending off
entire packs of wolves. Many more mooses fall to humans, as these animals
are a favorite target for big game hunters.
The primary limiting factor of mooses population is habitat. A harsh
winter will greatly increase moose mortality during these months. As well
as restricting available food sources, deep snow leaves mooses more
vulnerable to wolf predation.
One of the most serious threats to mooses comes from a suprising source -
the white-tailed deer. These deers carry an illness which can be fatal
to mooses, known as "moose disease."
Other causes of mooses mortality include competition for forage with
other animals, and collisions with vehicles.
__________________________________________________________________________
[7.28.4] Animal behaviour
__________________________________________________________________________
Mooses are retiring animals and generally avoid human contact. However,
these animals can be unpredictable and dangerous under certain conditions.
For instance, cows with calves and rutting bulls have been known to charge
people, cars, horses and even locomotives.
In the spring, last year's offspring, a close companion of its mother
throughout the winter, will be driven off by the cow as she prepares to
hive birth again.
Mooses are most active at dawn and dusk during the summer months. Several
may gather near streams and lakes to feed. To escape black flies, mooses
will submerge their bodies in water, or roll in a wallow to acquire a
protective coating of mud.
During the fall rut, bulls compete for mates by bringing their antlers
together and shoving. Occasionally this process can cause fatal wounds in
one or both of the contestants. generally quite creatures, both sexes give
out a cow-like moo during the breeding season. The bull has a shorter,
louder bellow which rises at the end, and the cow has a call which ends in
a cough (moo-agh). Mooses courtship is elaborate, consisting not only of
battles between competing males and vocalisations between the sexes, but
also of visual displays and subtle chemical signals.
When a moose runs, it lifts each leg straight up, which allow to animal
to easily free its legs from the mud at the bottom of a stream or lake,
or from wet or icy snow.
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[7.29] Ostrich
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__________________________________________________________________________
[7.29.1] General information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.29.2] Exhibit information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.29.3] Compatible animals
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.29.4] Animal behaviour
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
--------------------------------------------------------------------------
[7.30] Polar bear
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__________________________________________________________________________
[7.30.1] General information
__________________________________________________________________________
The polar bear is the great wanderer of the north. It will roam hundreds
of miles across the arctic wastes in search of food.
In the wild, polar bears are constantly on the hunt. Seals are their main
prey. Their technique relies more on stealth than on agility. A favorite
gunting method is to lie in wait at a seal's breathing hole. Once the seal
surfaces, the polar bear strikes.
In captivity, polar bears consume a steady diet of fish and sundry dried
foods. They are often hungry and can eat large quantities at a single
sitting.
__________________________________________________________________________
[7.30.2] Exhibit information
__________________________________________________________________________
The polar bear lives among the ice floes in the Arctic Circle. These
animals travel the shifting floes following the seal, which is a staple of
their diet. the snow, the ice, the occasional rock and the Arctic ocean
comprise their entire world.
Polar bears in captivity require a cave-like structure to escape the
crowds and retreat during inclement weather. They are also require a
source of fresh water.
__________________________________________________________________________
[7.30.3] Compatible animals
__________________________________________________________________________
The polar bear is a solitary animal, only coming together with its fellow
bears during the spring mating season. The rest of the year, polar bears
roam singly or in small family groups consisting of a mother bear and her
young.
Polar bears get very agitated when placed in the same habitat as other
animals.
__________________________________________________________________________
[7.30.4] Animal behaviour
__________________________________________________________________________
Polar bears will roar when agitated or upset. Otherwise, they spend a lot
of time exploring their habitat.
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[7.31] California Sea Lion
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__________________________________________________________________________
[7.31.1] General information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.31.2] Exhibit information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.31.3] Compatible animals
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.31.4] Animal behaviour
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
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[7.32] Siberian Tiger
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__________________________________________________________________________
[7.32.1] General information
__________________________________________________________________________
Siberian tigers are the largest members of the tiger family, just as
tigers are the largest members of the cat family. Siberian tigers differ
from other tigers in length of their coats, the brownish colour and lower
density of their striped, and the face that heir coats become lighter,
sometimes almost white, during the winter months.
This coat is thick and shaggy, with the longer hair surrounding the male's
fave forming a cuff. A tiger's striped are similar to a human thumbprint;
there are no two tigers with exactly the same stripe pattern. Loose skin
over the tiger's belly reduces the chance of injury from kicking prey. The
tiger has round pupils and yellow irises. The night vision for these cats
is six times greater than that of humans.
A Siberian tiger will ear just about anything it can catch, including wild
boars, deers, elks, lynx, bears, badgers, and hares. It will also catch
salmon and other fish. Usually, only one out of ten hunting trips is
successful. To sustain itself in its cold habitat, this animals need to
eat over 20 pounds of meat a day. It is capable of eating 70 pounds of
meat in a single night.
In captivity, Siberian tigers eat a steady diet of enriched horsemeat,
bones and dry foods. Tigers become quite upset (and loud) when they do
not receive an adequate supply of food.
tigers reproduce well in captivity.
__________________________________________________________________________
[7.32.2] Exhibit information
__________________________________________________________________________
Siberian tigers live in Siberia, northern China and Manchuria. Most of
them can be found in snow-covered evergreen and deciduous mountain
forests, up to elevations of 3,000 feet. They prefer rocky slopes, near
rivers. A tiger's habitat will also include some grassy areas, since it
preys mainly on herbivores.
tigers are territorial, requiring a large home range, between 500-620
square miles. In captivity, these animals need lots of space.
tigers require a place to escape the crowds and retreat during inclement
weather. These are usually cool, cave-like structures.
__________________________________________________________________________
[7.32.3] Compatible animals
__________________________________________________________________________
The Siberian tiger is a solitary animal, only coming together with other
tigers during the spring mating season. Mother tigers will generally
associate inly with their young.
Tigers have no relationship with other animals, expect as a source of
food. the only enemy of the Siberian tiger is man. The tiger has become
endangered through hunting and the destruction of it habitat. Today, there
may be as many Siberian tigers in captivity as there are free. It is
estimated that there are only between 150 and 430 Siberian tigers still
living in the wild.
__________________________________________________________________________
[7.32.4] Animal behaviour
__________________________________________________________________________
Tigers are excellent swimmers. They will often escape the heat of the day
by lying in pools of water. They may also rest in long grass or rocky
caves.
Tigers have a variety of calls ranging from a "whoof" to a full-throated
roar.
A tiger roar can be heard over a mile away. In captivity, when tigers are
distressed, they will roar and race around their habitat.
Tigers depend on their sight and hearing more than on their sense of smell
to locate prey. They hunt as night, stalking slowly and stealthily through
dense cover until close enough to spring. They kill their prey by using
their canines to bite the throat or neck. Siberian tigers will then hide
their kill, and are capable of dragging a weight that a dozen men would
have difficulty moving.
although these tigers do not have the stamina for long, swift runs, they
are capable of covering huge distances. One Siberian tiger travelled 620
miles in 22 days in search of food.
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[7.33] Saltwater Crocodile
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__________________________________________________________________________
[7.33.1] General information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.33.2] Exhibit information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.33.3] Compatible animals
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.33.4] Animal behaviour
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
--------------------------------------------------------------------------
[7.34] Bengal tiger
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__________________________________________________________________________
[7.34.1] General information
__________________________________________________________________________
The male Bengal tier can get up to ten feet long, from the end of its tail
to its head, with a shoulder width of up to 3 feet, and can weigh up to
575 pounds. Though very large, the Bengal tiger is not the largest tiger.
Its cousin, the Siberian tiger, is the world's largest cat.
When a Bengal tiger roars, you can hear it almost two miles away.
The Bengal tiger's stiff whiskers enable it to move through thick cover
in the dark. If the whiskers fit, the whole body can follow. These tigers
have white ears spots which may help mothers and cubs to keep track of
each other when travelling through the dim tropical forests. Tigers will
take advantage of human-made trails and roads.
Tigers reproduce well in captivity.
__________________________________________________________________________
[7.34.2] Exhibit information
__________________________________________________________________________
In the wild, Bengal tigers make their home in the tropical jungles and
tall grasslands of Bangladesh, Nepal, India, Bhutan, and Burman. They
prefer areas with dense thickets, long grass and shrubs along river banks.
These tigers will often be found in areas around old ruins, which provide
shelter for cubs. In captivity, rock caves will meet this need.
Bengal tigers are solitary and do not like to share their hunting grounds.
Male hunting ranges are about 20 square miles, females require about 17
square miles. In captivity, these animals prefer larger habitats.
__________________________________________________________________________
[7.34.3] Compatible animals
__________________________________________________________________________
Bengal tigers are solitary animals. The male and female only come together
during the mating season, when sharing a kill, or when sharing the same
watering hole. Tiger litters range from 1-6 cubs, which stay with their
mother until their second year. In captivity, tigers are usually kept in
groups of 2-3 animals. Other than as prey, they have no relationship with
other species, and do not like to share their habitat.
In the wild, Bengal tigers prey on wild oxen (guar), buffaloes, wild
boars,deers and monkeys. Although a Bengal tiger is capable of killing a
bull guar more than twice its size, it prefers to attack younger or older
animals that are easier to take down.
The tiger's principal enemy is man. Tigers are hunted for sport, for fur,
and for use in traditional Chinese medicine. Tigers may also be attacked
by hyenas, leopard, pythons and even other tigers. It is estimated that
there are less than 3,000 Bengal tigers left in the wild.
Ten years ago, there were eight sub-species of tiger, and now there are
only five. The other four sub-species of tiger other than the Bengal are
Siberian, South China, Indochinese, and Sumatran. All tigers are
considered endangered.
__________________________________________________________________________
[7.34.4] Animal behaviour
__________________________________________________________________________
Although not very good at climbing, the Bengal tiger is a good swimmer and
can commonly be seen wading in pools to cool off. They are slow runners,
but are very skilled at the stealthy stalking of prey, which they hunt
mostly at night.
Bengal tigers are coracious eaters and eat 65 pounds of meat each night,
or yearly equivalent of 30 buffaloes.
In captivity, tigers lend to be lazy beasts, spending the majority of
their time lounging in the sun. tigers tend to get loud when they are
angry.
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[7.35] African Warthog
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__________________________________________________________________________
[7.35.1] General information
__________________________________________________________________________
The African warthog is the only pig adapted for grazing on the African
savannah, They get their name from the prominent warts on their faced. The
warthog is slimmer than other hogs, with a level back and comparatively
long limbs. They have scattered bristles, whiskers and a mana of long
hair. Both the boar and the sow have tusks, although the tusks on the boar
are longer and much more prominent. The eyes of this animal are located
high on their faced, enabling them to spy predators from quite a distance.
During the wet season, warthogs graze on the long grasses in the savannah.
In the dry season, they use their tusks and snouts to dig up underground
bulbs and tubers. These animals have an unparalleled ability to locate
tasty tidbits beneath the soil. They will also eat fallen fruit, and
occasionally, carrion. In captivity, they are fed a diet which may include
such foods as carrots, sweet potatoes, endive lettuce, broccoli, bananas,
apples, and a grain mix.
__________________________________________________________________________
[7.35.2] Exhibit information
__________________________________________________________________________
The native habitat of the warthog is the wide savannah found in central
and southern Africa. The warthog thrives in fertile areas with a mix of
good grass cover and dirt, and containing lots of edible roots and bulbs.
Warthogs prefer the wide-open spaced of the savannah to the tree-lined
borders, and use burrows to escape when danger threatens.
The weathgos relies upon a dependable water source, needing to drink
daily. in hot, dry weather, they frequently wallow in mudholes to cool
off.
__________________________________________________________________________
[7.35.3] Compatible animals
__________________________________________________________________________
Like all pig species, warthogs are very social animals. They are most
commonly found in a small family groups, called sounders, consisting of
one or more adult females and young. Single adult males will sometimes
join these sounders. In captivity, warthogs can be found on groups of 2-6
individuals.
In the wild, warthogs coexist in the same area as aardvarks, whose
abandoned holes they use for burrows.
Apart from predators, they are indifferent to most other savannah animals,
going about their business in relative peace.
Warthogs are the prey of many African carnivores, including spotted
hyenas, wild dogs, cheetahs, lions, leopards, and eagles. When threatened,
warthogs will retreat to their burrows if possible. However, in a fight,
warthogs are able to defend themselves, using their lower canine teeth to
great advantage.
__________________________________________________________________________
[7.35.4] Animal behaviour
__________________________________________________________________________
Warthogs use burrows for sleeping, shelter from predators and protection
from the sun. Although quite good at digging themselves, warthogs use
holes excavated by aardvarks for their burrows. When entering, the hogs
back in, which enabled them to use their tusks against invaders. in the
morning, they burst out of their burrow at high speed to try and avoid any
predators which may be lying in wait.
Warthogs have a top speed of 34 mph. Generally, they prefer to trot with
their tails held straight up. Feeding warthogs will graze and root while
resting on their knees. As social creatures, warthogs like to lie in
contact with each other, and will engage in social grooming using their
snouts and incisors.
Warthogs have a symbiotic relationship with birds such as the yellow
hornbill, which they allow to eat the parasites living on their bodies.
Warthogs will also wallow intensively, covering their bodies with mud,
both in an attempt to get rid of these bothersome parasites, and to cool
themselves off in hot weather.
Warthogs are beneficial to the land they live on, as their rooting churns
up the soil and aerated it, aiding in future plant growth.
--------------------------------------------------------------------------
[7.36] Common Wildebeest
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__________________________________________________________________________
[7.36.1] General information
__________________________________________________________________________
The common wildebeest is a large, beared antelope found on the savannah
grasslands of Africa. It is a grazing animal, using its teeth to take
large bites of the short green grass it favours. This preference for the
shorter grasses allows the wildebeest to eat its fill even when grazing in
close proximity to other species. In captivity, the wildebeest enjoys a
steady diet of grasses and other greens.
__________________________________________________________________________
[7.36.2] Exhibit information
__________________________________________________________________________
The native habitat of the common wildebeest is the wide savannah found in
central and southern Africa. This region contains wide swatches of tall
grasses, interspersed with some dirt and sand, and broken by the
occasional rock or stand of trees.
Because wildebeests travel in large herds, they are most comfortable when
in close proximity to each other. In captivity, this allows them to exist
in smaller habitats than one might expect.
Wildebeests prefer the open areas of the grassland where they can see any
predator approaching. Heavy tree coverage will make them nervous.
Wildebeests also require an available supply of drinking water.
As with most animals in captivity, wildebeests need a place in which they
can escape from the hot sun or inclement weather. These are usually
stables or wooden structures with a protective overhang.
__________________________________________________________________________
[7.36.3] Compatible animals
__________________________________________________________________________
The wildebeest migrated across the savannah in large herds. In captivity,
they do best in smaller herds of 3-20 individuals.
Wildebeests have an affinity for their fellow herd animals, such as the
plains zebra, the Thomson's gazelle and even the giraffe.
The wildebeest is the preferred prey of lions, although far more are
killed by the spotted hyena. When threatened, the wildebeest will give a
short alarm snort that alerts the herd to trouble. Other large predators
and non-native animals will cause the wildebeest to become uncomfortable.
__________________________________________________________________________
[7.36.4] Animal behaviour
__________________________________________________________________________
An agitated wildebeest will make distinctive alarm calls while shaking
its head, stamping its feat, and running around its habitat. One angry
gazelle can quickly upset the rest of the herd. A happy wildebeest can be
found placidly grazing, or lying contentedly in the sun.
--------------------------------------------------------------------------
[7.37] Plains Zebra
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__________________________________________________________________________
[7.37.1] General information
__________________________________________________________________________
Along with wildebeests and Thomson's gazelles, the plains zebra is one of
three migratory animals that dominate the East African plains. Large
numbers of herd animals travel together in an established pattern
following the rains. Once the grass in an area is exhausted, they move on.
The zebra will often go before their fellow herbivores, trampling and
cropping the taller grasses for those following.
Zebras reproduce well in captivity.
__________________________________________________________________________
[7.37.2] Exhibit information
__________________________________________________________________________
The native habitat of the plains zebra is the wide savannah found in
central and southern Africa. This region is noted for its wide swathes of
tall grasses, interspersed with areas of dirt and sand, and broken by the
occasional stands of acacias and the large African baobab tree.
Because zebras travel in large herds, they are most comfortable in close
proximity to each other. Due to this preference, zebras in captivity can
be comfortable in smaller habitats since they do not mind moderate
crowding with their own kind. Zebras prefer the open areas of the
grassland where they can see any predators approaching; stand of trees
will make them nervous. Zebras require the presence of a dependable water
source such as a waterhole, since these animals need to drink fairly
often.
As with most animals in captivity, zebras require as place in which they
can escape from the hot sun or inclement weather. These are usually
stables or wooden structures with a protective overhang.
__________________________________________________________________________
[7.37.3] Compatible animals
__________________________________________________________________________
The plains zebra is a social animal. They are often found in herds of over
400 individuals in the wide-open spaces of the African savannah. In
captivity, they are found in groups of 3-20 animals.
Zebras have an affinity for other herd animals, such as Thomson's gazelle,
the wildebeest and even the giraffe. Large predators, such as the lion and
the hyena, will cause a zebra herd to flee. On rare occasions, a zebra
stallion has been known to try and save a young zebra from these fearsome
predators.
__________________________________________________________________________
[7.37.4] Animal behaviour
__________________________________________________________________________
An angry zebra looks and sounds very similar to a horse. It will buck and
rear while making a distinct whistling noise.
Because of their social nature, one angry zebra can quickly upset the rest
of the herd. A happy zebra will often run and jump around its habitat, in
addition to lying contentedly in the sun.
--------------------------------------------------------------------------
[7.38] Lowland Gorilla
--------------------------------------------------------------------------
__________________________________________________________________________
[7.38.1] General information
__________________________________________________________________________
Gorillas are the largest primates, weighing up to 400 pounds. There are
three subspecies of gorillas; the western lowland gorilla, the eastern
lowland gorilla, and the mountain gorilla. Of these three groups, the
mountain gorilla is critically endangered, with only a few hundred
individuals left in existence. The eastern lowland gorilla is in slightly
better shape, with 3,000-8,000 individuals remaining, but is still
endangered. Only a handful of these are found in captivity. The western
lowland gorilla is the most numerous of the gorilla groups, but its
survival is threatened.
The eastern lowland gorilla is blacker in colour than the mountain
gorilla, and has shorter hair, a longer face, and a broader chest than the
western lowland gorilla. As in the other gorilla subspecies, the males
develop silver backs as they mature.
Gorillas are mostly vegetations. They love fruit, and will eat large
quantities of it when it is available. They will also eat leaves, bark,
ants and bamboo shoots. They use their long and powerful arms to strip off
bark and leaves, but they will not eat all the leaves from a single plant.
Instead, they will move on to forage elsewhere, allowing the vegetation to
quickly regenerate behind them. The gorilla rarely drinks, as its diet
contains most of the moisture it needs. In captivity, the gorilla's diet
is similar to its diet in the wild. Gorillas require large quantities of
food, with the adult males eating about 70 pounds daily.
Gorillas are the smartest of the primates. They are capable of learning
sign language to communicate words and simple sentences.
The gorilla gives birth to a single offspring every four years. They
reproduce very poorly in captivity.
__________________________________________________________________________
[7.38.2] Exhibit information
__________________________________________________________________________
The eastern lowland gorilla dwells in small pockets of tropical rainforest
in the eastern part of the Congo. This gorilla prefers open-canopy forests
which allows some light to reach the forest floor, and with abundant
vegetation for munching.
Young gorillas enjoy playing on the rocks of their forest habitat.
The remaining natural habitat of the gorillas is being threatened by the
encroachment of domestic grazing animals, such as sheep and cattle. The
deforestation caused by increased agricultural activity is also reducing
the available food supply.
In general, gorillas tend to be unhappy in captivity.
__________________________________________________________________________
[7.38.3] Compatible animals
__________________________________________________________________________
A single silverback and a verying number of females and offspring make
up a group of gorillas. Unlike some other primates, the group is held
together by the bond between each female and the silverback, rather than
by ties between the females. This is due to the face that most of the
mature females in a group are not related to each other. When females
reach maturity, they leave their family, often travelling long distances
in order to join a lone male or a male with only a few females. When male
gorillas reach maturity, they are generally driven from the group by the
dominant male. This behaviour limits inbreeding among gorillas.
In the wild, eastern lowland gorillas travel in groups of about 11
individuals.
In captivity, they are fairly rare, and generally found in groups no
larger than 4. Gorillas get along well with other gorillas. Often several
groups will have overlapping territory, and will feed alongside each other
with no conflict.
Other than the occasional leopard, the only predator of the gorilla is
man. Natives hunt gorillas for food and visitors hunt them for sport.
Collectors will often shoot shole groups of gorillas in order to capture
the infants.
__________________________________________________________________________
[7.38.4] Animal behaviour
__________________________________________________________________________
Lowland gorillas have an undeserved reputation for being ferocious. In
reality, they are fairly gentle creatures which rarely fight among
themselves or with other species. If the group is threatened, the
silverback leader will perform a threat display by roaring and beating his
chest. However, this behaviour is seldom followed through with an attack.
Gorillas show moderate aggression or annoyance by starting at the
transgressor with head down, eyebrows lowered, and lips pursed.
Gorillas generally do not walk upright, expect when engaged in threat
displays. Instead, they walk on all fours, using the knuckles on their
hands instead of their palms. Each hand has four long fingers and an
opposable thumb. Although ground-dwellers, lowland gorillas will climb
trees, even the mature males.
Although usually quite creatures, gorillas are capable of a large range of
sounds including purrs, grumbles, humming, grunts, screams, laughs,
growls, hoots, chuckles, and barks. Like humans, they use their eyes to
gather basic information about a situation. They are very alert to
suspicious or threatening movements. They also react swiftly to unusual
noises; for example, gorillas will vanish suddenly from an area at the
sound of human voices. Again like humans, their sense of smell is
relatively weak and not used very much.
When the group is on the move, infant gorillas will cling upside-down to
the mother's chest, with only occasional support from her. When her
offspring matures a bit, the mother will lift it onto her back where it
can ride. As they get older, young gorillas spend a great deal of time at
play.
Although matual grooming is not as common among gorillas as it is in
other primates, it is often practices between a mother and her child.
Occasionally a female will groom the silverback. Immature gorillas will
congregate around the silverback, grooming and sometimes being groomed
in return. They will also groom each other.
In captivity, gorillas tend to be prone to a variety of illnesses.
--------------------------------------------------------------------------
[7.39] White Bengal Tiger
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__________________________________________________________________________
[7.39.1] General information
__________________________________________________________________________
All known white tigers are descendants of a white Bengal tiger named
"Mohan", captured in 1951 in India. The white coloration is the result of
a double ressive gene. The white tigers are not albinos; they have
chocolate striped and blue eyes, although several variations in eye and
stripe colour have been seen. White Bengal tigers are extremely rare in
the wild -- no sightings of white tigers have been reported in India since
the capture of Mohan, and only about a dozen sightings were reported in
the 50 years before that.
The Bengal tiger is the only subspecies of tiger to carry the recessive
gene for the white colour. Mohan was bred to a normally coloured Bengal
tiger, then bred to one of his normally coloured daughters. This resulted
in the first white tiger cubs bred in captivity.
Due to the extreme popularity of the beautiful white tigers among zoo
guests, and because these animals tolerate captivity very well, they have
been part of an aggressive breeding program. Some conservationists find
this disturbing, since some subspecies of tigers hover on the verge of
extinction, and the white tiger is considered an aberrant Bengal tiger,
rather than a valid subspecies of its own.
Since white tigers have been bred indiscriminately with the other
subspecies of tigers, particularly of Siberian, it is assumed that most of
the white tigers in captivity today are hybrids.
Many people assume that white tigers are Siberian tigers, possibly due to
the sumption that their white colowing would be protective camouflage
against the snowy Siberian landscape. Ironically, no white tigers have
ever been reported in Russia, and their startk white colour would be a
decided handicap in the jungles of India.
__________________________________________________________________________
[7.39.2] Exhibit information
__________________________________________________________________________
In the wild, Bengal tigers make their home in the tropical jungles,
marshlands and tall grasslands in areas of Bangladesh, Nepal, India,
Bhuton, and Burma. They prefer areas with dense thickets, long grass or
tamarask shrubs along river banks. These tigers will often be found in
areas around old ruins, which provide shelter for cubs. In captivity,
rock caved will meet this need.
Bengal tigers are solitary and do not like to share their hunting grounds.
Male hunting ranges are about 20 square miles, females require about 17
square miles. In captivity, these animals prefer larger habitats.
__________________________________________________________________________
[7.39.3] Compatible animals
__________________________________________________________________________
White tigers, like other tigers, are solitary animals. The male and female
only come together during the mating season, when sharing a kill, or when
sharing the same watering hole. Tiger litters range from 1-6 cubs, which
stay with their mother until their second year. In captivity, tigers are
usually kept in groups of 2-3 animals.
In the wild, Bengal tigers prey on wild oxen (guar), buffaloes, wild
boars, deers and monkeys. Although a Bengal tiger is capable of killing a
bull guar more than twice its size, it prefers to attack younger or older
animals that are easier to take down.
The tiger's principal enemy is man. Tigers are hunted for sport, for fur,
and for use in traditional Chinese medicine. Tigers may also be attacked
by hyenas, leopard, pythons and even other tigers. It is estimated that
there are less than 3,000 Bengal tigers left in the wild.
Ten years ago, there were eight sub-species of tiger, and now there are
only five. The other four sub-species of tiger other than the Bengal are
Siberian, South China, Indochinese, and Sumatran. All tigers are
considered endangered.
__________________________________________________________________________
[7.39.4] Animal behaviour
__________________________________________________________________________
Although not very good at climbing, the Bengal tiger is a good swimmer
and can commonly be seen wading in pools to cool off. They are slow
runners, but very skilled at the stealthy stalking of prey, which they
hunt mostly at night.
Bengal tigers are voracious eaters and eat 65 pounds of meat each night,
in a yearly equivalent of 30 buffaloes.
In captivity, tigers tend to be lazy beasts, spending the majority of
their time lounging in the sun. Tigers tend to get loud when they are
angry.
--------------------------------------------------------------------------
[7.40] Snow Leopard
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__________________________________________________________________________
[7.40.1] General information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.40.2] Exhibit information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.40.3] Compatible animals
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.40.4] Animal behaviour
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
--------------------------------------------------------------------------
[7.41] Black Leopard
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__________________________________________________________________________
[7.41.1] General information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.41.2] Exhibit information
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.41.3] Compatible animals
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.41.4] Animal behaviour
__________________________________________________________________________
The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
--------------------------------------------------------------------------
[7.42] Okapi
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__________________________________________________________________________
[7.42.1] General information
__________________________________________________________________________
The okapi, a shorter-necked relative of the giraffe, lives in the
rainforests of Central Africa. Like its cousin, the male okapi has two
small, skin-covered horns. The okapi stands 5-6 feet high. It has a
striking appearance: a coat ranging from reddish-brown to almost black,
with zebra-like stripes on its flanks and upper legs, white upper legs and
a creamy face. The okapi's colouring provides it with excellent camouflage
in the forest. Its ability to hide itself, its shy and solitary nature,
its relative scarcity, its nocturnal habitat, its keen sense of smell and
hearing, and its speed at making getaways -- all combine to make the okapi
a difficult animal to study in the wild. This animal's existence was not
even discovered by Europeans until 1901, making it the last large land
animal to have been found. okapis are still rare in zoos.
Living in the densest part of the forest, okapis are herbivores, feeding
one grass, fruit, new growth, and leaves. The okapi's extremely long and
sticky tongue not only enabled it to easily strip branches of leaves and
twigs, but also allows it to thoroughly groom itself. They can even reach
their eyes and ears using their tongues. The okapi's clean habitat are a
big help to zookeepers -- when a okapi needs medication, the keeper will
pour it over the animal's back, and the okapi will immediately lick it
off. okapis are prone to parasitic infestation.
An okapi mother bears a single calf, which is kept hidden for two weeks.
Okapis are very difficult animals to breed in captivity.
__________________________________________________________________________
[7.42.2] Exhibit information
__________________________________________________________________________
Okapis are found in the tropical rainforests of the Democratic Republic of
the Congo. In this country, there is an Okapi Wildlife Reserve, which
occupies much of the Ituri Forest. About 5,000 of the estimated 30,000
living okapis are throught to live here, protected by the government.
Okapis are found in the densest parts of the rainforest at middle
elevations. They tend to frequent river banks and stream beds.
In a zoo setting, the shy okapi strongly prefers a habitat with generous
tree coverage, few rocks and access to a water source. Some grass for
grazing should be available. A lean-to can provide a refuge from large
crowds, as well as sheltering the okapi from unpleasant weather.
__________________________________________________________________________
[7.42.3] Compatible animals
__________________________________________________________________________
Okapis are solitary creatures. In the wild, okapi generally travel alone
or in mother-offspring pairs. Adult okapis get together only to mate. In
zoos, okapis are generally kept in male-female pairs, in the hope that
they will reproduce.
The okapi are prey for large hunting cats, such as leopards. An even
bigger threat to the okapi is the one posed by human poaching and
destruction of habitat.
__________________________________________________________________________
[7.42.4] Animal behaviour
__________________________________________________________________________
Okapis are herbivore which spend most of their time eating or chewing
their cuds. Social grooming and play behaviour seem to be common for both
juveniles and adults. Whereas the okapi's cousin, the giraffe, is almost
mute, the okapi has a cow-like call. Young okapis will bleat for their
mothers, and females in heat will bellow to attract males.
Newborn okapis will spend a day or so following their mothers. They will
then find a hiding spot in which to make a nest. For the next two months,
they will spend 80% of their time in this nest. By nursing relatively
infrequently and not defecting during this period, the young okapi is less
likely to be discovered by predators. A threatened calf will lie
motionless in its nest, while its mother rushes aggressively to its
defence.
Okapis are difficult animals to keep happy in captivity, due to their shy
and solitary nature. Angry or unhappy animals will pace agitatedly around
their habitats while tossing their heads and pawing at the ground.
--------------------------------------------------------------------------
[7.43] Giant Panda
--------------------------------------------------------------------------
__________________________________________________________________________
[7.43.1] General information
__________________________________________________________________________
The giant panda is one of the rarest of all mammals, with probably fewer
than 1000 left in the wild. They are non-social animals, coming together
with their own kind only to mate.
Pandas have poor digestive systems, and so must constantly brose in order
to fill their nutritional needs. They spend up to eight hours a day
muching on bamboo, their primary food. In the wild, a panda eats up to 26
different plant species, although bamboo still accounts for more than 99%
of the food eaten. In captivity, pandas exist on a steady diet of bamboo.
With all this consumption, a panda's habitat will get dirty pretty
quickly!
pandas are poor breeders, and rarely reproduce in captivity.
__________________________________________________________________________
[7.43.2] Exhibit information
__________________________________________________________________________
The giant panda lives in the highlands of Sichuan in Southwest China. The
damp climate here supports dense stands of bamboo, the panda's primary
food source. The landscape is varied, composed of forest floor broken by
grass, Gray rock, and snow. This forbidding, inaccessible terrain also
offers a defensive advantage for the panda.
Their eating habits, combined with their need for solitude, make it quite
important that pandas have adequate space. a cramped habitat will cause
the animal great distress. A permanent source of drinking water is also
necessary to the panda's comfort. Pandas have less tolerance for
captivity than other animals.
Pandas require a cave-like place in which they can escape from the hot sun
or inclement weather. In addition to using caves for shelter, pandas
generally enjoy climbing on rocks.
__________________________________________________________________________
[7.43.3] Compatible animals
__________________________________________________________________________
Expect during the spring mating season, pandas are generally solitary
creatures. in captivity, they prefer to be alone, or to share their space
with a single mate, at most. They are finicky animals and get very
agitated when placed in the same habitat as other animals.
__________________________________________________________________________
[7.43.4] Animal behaviour
__________________________________________________________________________
A panda expends much of his energy eating. An agitated panda will often
growl and swing its paw. A happy panda makes soft yipping noises and may
even do a somersault.
--------------------------------------------------------------------------
[7.44] Zookeeper
--------------------------------------------------------------------------
Zookeepers are staff members that provide care to the animals in the zoo.
They clean and maintain the xhibits and are paid and maintain the exhibits
and are paid on a monthy basis. Zookeepers can be assigned to a specific
exhibit to specialize in the care for the animals in it or left to make
their own decisions and perform their routine duties.
--------------------------------------------------------------------------
[7.45] Maintenance Worker
--------------------------------------------------------------------------
Maintenance Workers are staff members that patrol the zoo for trash and
debris left by guests. They also service the park trees, shrubs, and
plants to ensure a clean healthy looking zoo.
--------------------------------------------------------------------------
[7.46] Tour Guide
--------------------------------------------------------------------------
Tour Guides are staff members that walk from exhibit to exhibit and teach
the guests about the animals and their natural habitats. They can be
assigned to a specific exhibit or left to make their own decisions.
/\_/\
/ " \
\ ^ ^ /
~\o/~
===U======================================================================
[8] Hex-codes
==========================================================================
--------------------------------------------------------------------------
[8.1] How to use the hex-codes
--------------------------------------------------------------------------
"What are the Hex-Codes and how do you go about using them?"
-Michele
I'm not going in-depth on this subject... Download Trainer Creation Kit
and read the help-file in order to find out more. You can also download
GameHack, which is a little easier to use, but also bigger.
To find Trainer Creation Kit (and other tools on creating trainers), see
paragraph [12.9]...
Note: To understand hex-codes, you will need about 2 days reading
tutorials. And after these 2 days, you should keep practicing. I now
fully understand hex-codes, and it took me about 12 months or so (I must
confirm I didn't do much with hex-codes within this period; the last
month I began with hex-codes again :D). You also need lotsa patience;
first to find the right hex-code, and second because it takes quite some
time to calculate everything (at the moment I'm writing this, my PC is
busy for about 10 minutes calculating everything and I'm on a AMD XP
1700+ Mhz system :p).
--------------------------------------------------------------------------
[8.2] Hex-codes
--------------------------------------------------------------------------
__________________________________________________________________________
[8.2.1] BETA-version
__________________________________________________________________________
00B1E2AC (float) - Money in $
00B1E2CC (2 bytes)
03C8DCB8 (2 bytes) - Zoo rating
00B1E30C (2 bytes) - Animal rating
00B1E310 (1 byte) - Guest rating
__________________________________________________________________________
[8.2.2] TRIAL-version
__________________________________________________________________________
009E6B48 (float) - Money in $
009E6B6C (1 byte)
00BE8FCC (1 byte) - Zoo rating (edit the first one and freeze it, the
second offset should also change)
009E6BAC (2 bytes)
00BD682C (2 bytes) - Animal rating (edit both and freeze both, the value
of these offsets should be equal. If you want a
animal rating of 100, use the value 100. But if you
want 95, use the value 90. So what you should use:
50+(value/2) = animal rating)
009E6BB0 (1 byte) - Guest rating (edit and freeze, use this formula:
50+(value/2) = guest rating)
--------------------------------------------------------------------------
[8.3] Where to find this trainer
--------------------------------------------------------------------------
You can download version 1.0 English on the following URL:
http://www.geocities.com/forbiddenunderworld/ztycoontrainer.ace
(this URL is temp. down, so I'll have to find a new URL... stay tuned!)
--------------------------------------------------------------------------
[8.4] Next trainer
--------------------------------------------------------------------------
The next trainer will contain the following functions:
* The rating-freezer fixed :D
* Change the guests
* Anything you want, just e-mail me
/\_/\
/ " \
\ ^ ^ /
~\o/~
===U======================================================================
[9] FAQ
==========================================================================
This FAQ isn't finished... ever! When you have a (normal) question about
the game, I'll place it here. When you know something I don't know, you
can mail me and I'll place it in my guide somewhere.
--------------------------------------------------------------------------
[9.1] Guests aren't happy enough
--------------------------------------------------------------------------
Question:
"hi I read your thing on zoo tycoon so I thought u knowing a bit about it
and all, u may wanna answer a question for me. I cant keep my guests happy
????? no matter what I try I cant get the rating to stay at 93%. ive done
everything else for this scenario correct, ie the animals being happy n
having babies and the zoo rating is good, I got the guest rating to 93%
then it went down in the last month to 89% and I couldnt get it back up,
no matter how many attractions, food stalls, restaurants, flowers,
statues, benches etc I put in they still were not happy. im now at
screaming point with this level PLEASE PLEASE HELP ME !!!!!!! I even
bought the official stratergy guide but that just says add more food
stalls n benches and beautify your zoo, tried it didnt work. Please
reply soon before I break the disc in half. thanks elizabeth uk"
Answer:
Alrighty! So placing stands etc. won't help you out in that scenario?
Well; how about the admission price? Try to lower it, so guests will like
your park even more...
Also check for every single animals if it's happy. One unhappy animal can
lower your guest rating, so take care at that point.
Another nice solution: try to search the reason why the guests aren't
happy enough. Open a guest screen and look for it thoughts.
You also told me the guest rating dropped to 89%, and you once got 93%...
try to find out why the rating dropped; there must be a reason for that,
don't you think?
If this all doesn't work, the best solution is to break the disc in
half; I agree with that one ;)
Reply:
"I saw my e-mail in the guide I sent u about the endangered species
scenario. I completed the scenario, I found out the problem I had way
to many guests in the zoo, I cheated and let the lions loose em, this
reduced my guest numbers thus making my guests happy as the zoo wasnt
crowded and the guests could eat and drink with relative ease ( no
queueing ) . I then wacked up my admisssion price so no more guests
would come in , I passed the level with a 97% guest happiness rate.
later elizabeth."
--------------------------------------------------------------------------
[9.2] Closing the zoo
--------------------------------------------------------------------------
Question:
"hi the game I get but it really hard like I know all the things you
have to do for the animals like their cages and the zoo keeper like
but ummm its hard to get it out on words sorry but one thing I really
would love to know is can you close your zoo so you can get everything
ready the way you like and not get complaints from the guest and if so
how can you do that cause well I don't know but thanx sorry bout my
confussing note if you say"
Answer:
A brother of Elizabeth UK I guess (just kidding)? Anyway... to find out
about the animals, you'll have to wait for the next version, because I'll
tell you all! (I promise)
It isn't possible to close your zoo :( The only think you can do it to
pause the game. In the BETA-version, it's possible to build when the game
is paused (I don't know about the TRIAL/Final version, please mail me if
you know) etc., so that might help. If it doesn't work, you have a little
problem, because there's no other way to close the zoo... (stupid
Micro$oft).
Reply:
None, because I gave him the answer in a chat via MSN Messenger (remember:
you can add me).
--------------------------------------------------------------------------
[9.3] Making money
--------------------------------------------------------------------------
Question:
"Can anyone tell me how to earn money? I'm making loses everytime"
-Sephiroth19 (GameFaqs.com forum)
Reply:
"Get only a restaraunt for food, raise the price to $15 to start (you can
raise it more later). get an animal theater, raise the price to $10. get a
compost thing. and sell your baby animals."
-Death Saga (Gamefaqs.com forum)
--------------------------------------------------------------------------
[9.4] Alfred H
--------------------------------------------------------------------------
Question:
"I have a couple questions about Zoo Tycoon first is once you rename a
guest Alfred H and the white birds start attacking guests how do you
reverse it? I used it and they started chasing all my guests away and I
couldn't find Alfred H to change his name to something else he must have
been one scared off lol."
-Michele
Answer:
I don't know :( I don't have the final version, so I can't check it out!
I don't think it's possible, but if somebody knows the answer, please mail
me!
--------------------------------------------------------------------------
[9.5] Pregnant question
--------------------------------------------------------------------------
Question:
"Just wondering do you need 1 male to 1 female, or can one male get all
the females in the enclosure pregnant?"
-Justin (NeoSeeker.com forum)
Answer:
Nice question, not so nice answer. Anybody knows the answer to this
question?
--------------------------------------------------------------------------
[9.6] Hungry guests
--------------------------------------------------------------------------
Question:
"help!!
i cant keep my guests happy they r always hungry how many food n drinks
stands does a guest possibly need, ive filled the zoo with em and they r
still moaning, i click on a person who says they r hungry or thirsty and
they r stood next to a food or drinks stand ??? r they blind ??? what am
i doing wrong , how do i keep them happy ?? please help, this game is
driving me nuts !"
-Stressed out (NeoSeeker.com forum)
Reply:
"Try placing a path UNDER the food stand...sounds dumb but that is what
I had to do..."
-Greeneduo (NeoSeeker.com forum)
Reply:
"Get rid of the small food stands and put in some restuarants. They're
never hungry with the restuarants...but you may want to put out a couple
of drink and ice cream stands."
-Andinik (Neoseeker.com forum)
--------------------------------------------------------------------------
[9.7] Problems with downloads
--------------------------------------------------------------------------
Question:
"I really hope somebody can help me. I can't seem to get anything to
download completely. I never get the whole file. I have been trying
to download the patch but keep having problems with everything. Won't
somebody please tell me what I'm doing wrong!"
-N/A (NeoSeeker.com forum)
Answer:
Download the files manual, see chapter [11] and [12] for more information.
--------------------------------------------------------------------------
[9.8] Higher animal rating
--------------------------------------------------------------------------
Question:
"Hello! I'm struggling to get such a high rating for certain animals.
Even animals as benign as the camels and the crocs are giving me headache
as they simple won't go up! Help!"
Answer:
Wait until chapter [7] is fully finished. I'll place more information
about the animals soon.
--------------------------------------------------------------------------
[9.9] Unhappy animals
--------------------------------------------------------------------------
Question:
"My wolves and black leopards are angry and their habitat is great. When I
ask the zookeeper's advice there is none but they are still unhappy for no
reason. What can I do to make them happy? I've tried everything!"
-EllieMae (GameFaqs.com forum)
Reply:
"Usually the animals get upset when there's too many people around them,
or looking at them, especially the animals that normally live in
seclusion. One thing you can do is build their exibit in a farther more
remote part of your zoo so not too many people come look at them. Hope
that helps!"
-Jokersz (GameFaqs.com forum)
--------------------------------------------------------------------------
[9.10] Observation Stand
--------------------------------------------------------------------------
Question:
"Okay, i made some cheetahs inside of a cement wall, i'm sure the visitors
can't see them, how do i place observation decks? I took out the corner of
the wall and place a deck inside of it, they fled like mad (and with good
reason, the cheetah got out :P) where exactly do i place these?"
-Peter Griffin (GameFaqs.com forum)
Reply:
"There still has to be a fence there! The observation stand's roof should
be sloping up towards the fence. They're there to persuade people to look
at the exhibits, and thus increase the amount of donations."
-Snorbuckle (GameFaqs.com forum)
--------------------------------------------------------------------------
[9.11] Breeding animals
--------------------------------------------------------------------------
Question:
"I have a problem with breeding the Okapi.
Now I'm at the last intermediate scenario (Endangered Species... i forgot
the name) that the objectives are, have 1 baby black leopard, 1 white
tigers and 1 okapi. I have done the 2 of them, but the okapi still haven't
breed. I've placed the okapi on august, n white tiger at oct. The
happiness is high so does the suitability rating. Can anybody tell me
why?"
-T4ZM4N (GameFaqs.com forum)
Reply:
"Some animals breed more than others naturally. Try researching
'Animal Fertility'. Hope that helps."
-Snorbuckle (Gamefaqs.com forum)
--------------------------------------------------------------------------
[9.12] Compatible animals
--------------------------------------------------------------------------
Question:
"Has anyone successfully experimented with putting different species in
the same exhibit? By a successful experiment, I mean one where one animal
does not eat the other, and the exhibit is rated as "well suited" for
each animal."
-Atomlinson (GameFaqs.com forum)
Answer:
See chapter [15] to find a table with the animal compatibility...
/\_/\
/ " \
\ ^ ^ /
~\o/~
===U======================================================================
[10] Different versions
==========================================================================
--------------------------------------------------------------------------
[10.1] Different versions
--------------------------------------------------------------------------
As far as I know, you can find 3 different versions of Zoo Tycoon; the
BETA-version, the trial-version and the final version (patches are not
included). I'll cover the difference between these version. If you miss
something here, please mail me, so I can add it...
|What? |BETA |Trial |Final |Note |
|-------------------------------|----------|----------|----------|-------|
|Loading time start-up (sec) |92/11 |10/4 |N/A |(1) |
|Loading time minimize (sec) |15/4 |1/4 |N/A |(2) |
|Tutorials |no |yes (2) |yes (3) | |
|ZTD/ZIP |ZIP |ZTD |ZTD |(3) |
|Saving scenario status |no |yes |yes |(4) |
|Credits |no |yes |yes | |
|Download new items |yes |no |yes |(5) |
|Intro (AVI) |no |yes |yes | |
|Name exhibits after building |no |yes |yes |(6) |
|Break fences with MM2-cheat |no |yes |yes |(7) |
|Awards |no |yes |yes | |
|-------------------------------|----------|----------|----------|-------|
--------------------------------------------------------------------------
[10.2] Notes
--------------------------------------------------------------------------
(1) - The start-up time on a Pentium II 266 MMX, running Windows 98 Beta
2, 128 MB RAM, 2MB Videocard (S3) (the first number) and on a AMD XP
1700+ Mhz, 256 MB RAM, 32MB Videocard (GeForce II 200 MX) (the second
number).
(2) - When you minimize the game, and open it up again, it will take some
time to load
(3) - When you look in the folder of Zoo Tycoon, you'll see ZIP/ZTD-files
which hold information, graphics, sounds etc. You can open these files
with Winzip, WinACE, WinRAR etc.
(4) - When you complete a scenario, exit the game and run it again, the
scenario's status should be saved.
(5) - See chapter [12] for more information on downloading new items
(6) - When you finished an exhibit, a screen should pop-up, so you can
give the exhibit a name.
(7) - When you use the MM2-cheat, the fences of the exhibits should break
/\_/\
/ " \
\ ^ ^ /
~\o/~
===U======================================================================
[11] Patches
==========================================================================
--------------------------------------------------------------------------
[11.1] Downloading patches
--------------------------------------------------------------------------
* Download the newest patch from http://download.microsoft.com/download/
zootycoon/Patch/1.0/WIN98MeXP/EN-US/zoo.exe
* Launch Zoo Tycoon
* From the main Zoo Tycoon menu click on 'Get New Zoo Tycoon Items'. This
will take you to the update screen.
* From the update screen click on 'Check Locally'. This will bring up a
window from which you can then navigate to the location on your computer
where you have saved the zoo.exe file to.
* Once you have navigated to this location, select the following file:
zoo.exe
* When you have this file selected click on 'Open'. You will then be
presented with a Zoo Tycoon dialog box asking if you would like to
restart Zoo Tycoon in order for the changes to take effect. Click on
'Yes'.
* Zoo Tycoon will shut down and then attempt to restart itself. If Zoo
Tycoon fails to restart please launch Zoo Tycoon as you would normally.
Once you are back in the Zoo Tycoon main menu you can then continue to
use Zoo Tycoon as you would normally.
Note: You can only download the patch (and run it) with the final version!
It won't work with BETA-version or the trial-version... I'm working on a
crack, so you can patch the BETA-version.
--------------------------------------------------------------------------
[11.2] Patch #1
--------------------------------------------------------------------------
The Zoo Tycoon update results in performance enhancement for Win 95/98/Me
OS with slight uplift for Win 2000/XP OS
Bugs that are improved and/or fixed include:
* Guests unable to satisfy their needs
* Can not get more than ~600 guests into a zoo
* Guests loop in place; animals walking in place
* Maintenance worker AI
* Terrain blending problem with snow
* Zoo admission fees (and marketing) not proportional to guest admissions
* Cheat for unlocking Triceratops and Unicorn can cause a crash
* User created animals not recognizing same species correctly
Monday, February 9, 2009
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